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27.05.10

ArmA2: Updates, Updates, Updates!

island#1
Welch ein Zufall, dass genau am gleichen Tag für die wohl beliebtesten Custom-Inseln für ArmA2 neue Updates zur Verfügung stehen. So veröffentlichen Goeth und Sumrak gestern eine neue Version für Namalsk als auch Podagorsk. Weiterhin kündigte Goeth von der FDF-Mod an, dass dies sein letztes Insel-Projekt war. Nach immerhin sieben großartigen Insel-Addons, welche er uns in den letzten sieben Jahren bescherte, hat er sich schließlich ein wenig Ruhe verdient.


Dowloads und Changelogs unter Weiterlesen...

Changelog Nalmalsk 1.1


Changelog:
*Added: AII underground spawn module (spawns misc objects into undeground, you are also able to control lights there)
*Added: Extended underground of AII object, now with other floors (see details with release)
*Added: Added some objects to some locations, entrance to the AI and vehicle entrance to the AII object,..
*Added: New entrace in AII object into underground
*Added: Destruction animation for railroad bridge
*Added: Ambient sounds for Namalsk (global settings, local for island was buggy)
*Added: More penetration materials added onto parts of objects (glass, wood, iron..)
*Changed: Changed to a better structure of Nightstalkers: Shadow of Namalsk mod, which is used by Namalsk
*Changed: Walking on objects have now a proper sound based on type of material (wood, plates, etc..)
*Changed: Namalsk is no longer default island
*Changed: Namalsk config adapted for further ArmA II patches (new cloads parametres)
*Changed: Rail-tunnels models reworked
*Changed: AI object have now geometry and better roadway lod
*Changed: Changed color of snow on satellite map (little)
*Changed: Improved color filters for Namalsk, now also with priority (def, defgray, cold <=> 1501, 1502, 1503)
*Fixed: Better bump maps for ground textures (particullary removes strange effect with old textures)
*Fixed: Issues with not working property "damage = no" in models, fixed by destrType="DestructNo"; in cfg
*Fixed: Tall grass model issue
*Fixed: Strange white artifact in lowres lod in small spruce model
*Fixed: AII underground is now darker and with shadows you get even better result
*Fixed: Improved configs (Thanks to Kju)
*Fixed: ArmA2.rpt related warnings to the Strange convex component
*Fixed: ArmA2.rpt related warnings to (class=house) missing object class
*Fixed: ArmA2.rpt related warnings to the updating base class
*Fixed: ArmA2.rpt should be now without any other warnings
*Fixed: Some object positions related issues (barrels in AII object, etc..)
*Fixed: Some issues related to the roadways on some objects
*Fixed: A lot of another tweaks in models (based on reports, thanks to reporters)
SoN Screen#4SoN Screen#3SoN Screen#2SoN Screen#1SoN Screen#6SoN Screen#5

Changelog Podagorsk 1.1


* 1.1
- Bridge leading to hotel works now with AI, also raised up the bridge several meters. (AI driving HMMWV or UAZ don´t seem to cross the bridge for some reason)
- Added few heliports to east base.
- Removed few bushes from roads.
- Removed hovering tree above Kirsanov.
- Removed hole from the swamp.
- Added some invisible roads to runway and changed roughness values.
- Removed cinemaborder from intro.
- Ambient civilian module now works.
- Due several requests i added landmass between airport and main land.
podagorsk
Download: FDF Podagorsk Island
Größe: 158.58 MB Download
Datum: 20.12.09
Download: Namalsk Island
Größe: 308 MB Download
Datum: 06.10.09


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4 Kommentare anzeigen


27.05.10 um 17:56 Uhr

Muecke

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Registriert: 03.09.2006
Kommentare: 37

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Respekt an die Brüder !
Podagorsk ist eine coole Insel !
Aber auch Panthera ;)
28.05.10 um 04:30 Uhr

Clawhammer

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Registriert: 07.01.2008
Kommentare: 182

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Schöne inseln, von den wenigen die wenigen wo die insel realistisch rüberkommt.

Gute Arbeit! :)
28.05.10 um 05:45 Uhr

TraX

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Registriert: 21.06.2009
Kommentare: 28

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7 Jahre 7 Inseln , ein Jahr für eine Insel Qualität brauch ihre Zeit.

super Arbeit
28.05.10 um 17:53 Uhr

KidDynamite


Registriert: 01.12.2006
Kommentare: 171

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Jup,

die Beiden + Thirsk Island setzen Maßstäbe was ArmA2 Insel Addons angeht!

Super Arbeit!