Verwandte News
| ArmA2: Neuer Beta-Patch verö... | 23.04.10 |
| ArmA2 OA: Erster Betapatch da! | 02.07.10 |
| ArmA2 Patch 1.02 Update | 26.06.09 |
| ArmA2 Patch 1.03 released | 05.08.09 |
| ArmA2 Patch 1.04 released | 15.09.09 |
ArmA2: Operation Arrowhead für 22,41€ inkl. Versand vorbestellen!
…ein Teil des Geldes geht an uns und hilft dabei A-A.de im Netz zu halten.
25.06.10
ArmA2: Patch 1.07 veröffentlicht
Da der offizielle Release von Operation Arrowhead in großen Schritten näher rückt, veröffentlichte Bohemia Interactive heute den 1.07 Patch, welcher viele Performance-Optimierungen für 4-Kern-Cpu´s als auch Systeme mit mehr als 4GB Ram bietet. Natürlich beinhaltet das Update alle Verbesserungen aus den unzähligen Betapatches (zB. Ki-Verbesserungen) und wird alle betapatchfaulen Spieler mit Sicherheit zufriedenstellen.
Download und gesamtes Changelog unter Weiterlesen...
| Download: ArmA2 Patch 1.05-1.07 | ||
|---|---|---|
| Größe: | 88 MB | |
| Datum: | 25.06.10 | |
Changelog
===ARMA 2 UPDATE 1.07 ===
Copyright (c) 2010 Bohemia Interactive. All rights reserved.
This free update is sponsored by Sprocket http://www.sprocketidea.com/, the online store where you can buy Arma 2 and other games directly from the developers.
===SYSTEM REQUIREMENTS===
* ANY ORIGINAL VERSION OF ARMA 2 from 1.05 (including the Steam version, note that Verify file cache and autoupdate will not work properly until the full 1.07 is also out directly on Steam)
* DirectX 9 from February 2010 or newer is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from www.microsoft.com/windows/directx/
===HOW TO INSTALL THE PATCH===
Run the patch exe to apply the patch setup automatically.
It will install all content of the patch to the folder with your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).
Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.
===Version 1.07 Highlights===
* Numerous stability and peformance improvements
* Various multiplayer fixes and improvements
* Improved support for CPUs with 4 and more cores
* Larger file cache on systems with more RAM
* Sound improvements
* AI improvements
===Changelog===
[71721] Game is now Large Address Aware, should improve stability and allow using more RAM with 64b OS.
[71543] File cache size increased a lot on systems with 4 GB RAM or more.
[71484] Fixed: C130 was crashing on takeoff.
[71373] Fixed crash http://dev-heaven.net/issues/11097
[71143] Improved: -cpuCount=4 is now default on computers with more than four logical CPUs to prevent hyperthreading causing performance problems. If you want to use more CPUs, use -cpuCount=N to override this.
[71117] Optimized: Geometry loading in now optimized for multiple cores. Extra threading now enabled by default on computers with more that 2 CPUs. New possible -exThreads values: 5 (thread geometry loading only) and 7 (thread all)
[70817] Fixed: Crash while rendering some custom worlds, e.g Schmalfelden
[70793] Fixed: Character animation jerky after a unit disembarked a vehicle (http://dev-heaven.net/issues/3116)
[70790] Fixed: Fps stayed low after spawning and deleted many units. See http://dev-heaven.net/issues/5147
[70663] New: Weather config values "size" and "height" for better control over the cloud layer. Default values: size = 1.0; height = max(bright,0.6)
[70661] Improved: File handle management when more then 448 pbos are present is now more efficient.
[70651] Improved: Increased limits to prevent "Too many virtual memory blocks requested" error.
[70650] Fixed: Crash possible when loading map with older binarized format (pre 20, e.g. Schmalfelden).
[70646] Fixed: Some objects were shortly "flashing" while changing LODs.
[70582] Improved: Increased dynamic cloud layer visibility.
[70493] Fixed: Shadow artifacts visible on some windows while moving.
[70484] Fixed: Car horn not played in MP
[70439] Fixed: Transient z-fight-like shadows artifacts while zooming.
[70372] Fixed: AI vision was too good on moonless nights.
[70198] Fixed: Steam Overlay used during loading screen no longer disabled the keyboard.
[70192] New: Parameter exThreads=N to control extra threading. Following values of N are currently supported: 0 = no extra threads, 1 = file operations, 3 = texture loading
[69714] "enablesimulation" fixed on dedicated server
[69683] VoN volume slider
[68990] Improved: Reduced stutter when looking around, esp. with visibility 5 km or more.
[68694] Reduced parallax map artifacts on sloped terrain.
[68157] HDRPrecision 16 or 32 respected when users selects it and card supports it.
[68030] MP: Changed bandwidth estimation defaults as almost all players use broadband connection.
[67312] Fixed: AI is now able to take off with Camel airplane addon.
[67033] Improved AI airplane landing from very high altitude.
[66997] Optimized: Grass not rendered when flying high and fast, should reduce stutter.
[65703] New: Units report when reloading in combat situations.
[65703] New: Units report when throwing grenades in combat situations.
[65679] Fixed: AI Units called "covering" repeatedly while reloading.
[65656] "Cover me", "Covering" was often told repeateadly after busy radio channel periods.
[65605] Optimized: Fixed problems caused on some Vista systems by running too many threads at the same time.
[64561] New: Scripting function hideObject.
[64056] Fixed: Shining glasses on head preview in "edit player" menu.
[63164] Changed: Removed relics from dynamic building destruction development, including scripting function deleteCollection.
[63126] Improved: AI airplane now aiming at the ground targets using rudder as well.
[63126] Fixed: Some AI airplanes oscillated sideways when flying slow.
[62888] Fixed: Improved helicopter aiming with unguided rockets.
[62868] Fixed: AT/RPG soldiers often missed targets.
[62700] Fixed: Spatial weapon sounds
[62687] Fixed: 3D resolution now maintained correctly when Alt-Tabbing.
[62627] Improved: "Invalid crew" config error no longer exits to desktop.
[62533] Fixed: The voice over net speech was often delayed more than required.
[62532] Fixed: The voice over net speech was often delayed more than required.
[62492] Fixed: Window size/position was not stored after a change.
===Missions===
Fixes and improvements in most of the campaign, SP and MP missions
===Data===
Improved: armor on MLRS, Ikarus and armored HMMWV.
Fixed: speed indicator on M1030 motocycle.
Fixed: geometry on "Objects - Illuminant Tower".
Fixed: get-in points in GRAD.
Fixed: graphics artifact on T72 wreck and pickup wreck.
Fixed: shadows on ammo-boxes.
Improved: iron signs on Makarov, M9 and M9 SD
Improved: penetrability on wrecks of vehicles.
Fixed: zeroing of silenced G36.
===Update 1.07 incorporates all fixes included in previous patches, most notable are:===
* Free bonus campaign Eagle Wing
* Free bonus helicopter addon AH-64D
* New Warfare multiplayer mode When Diplomacy Fails, including 3-sides and support for dimplomacy between factions
* Major AI tweaking and balancing (better combat cooperation, better situational awareness, new Suppressive fire command)
* Significant performance improvements, especially in large towns
* Fixed compatibility problems under Windows Vista and Windows 7 x64 with 8 GB and more RAM
* Grass now provides concealment also in distance
* Improved hit detection and damage system
* Improved object visibility and less significant objects popping in distance
* Spatial sound improvements
* Automatic launching of user made addons (units, missions etc.) via "pbo" file association with the game
* Possibility to switch between windowed and fullscreen mode at any time in game menus using Alt + Enter or through video options
* Various crash opportunities fixed
* Linux server support added (dedicated server file available as separate download)
* New GUI to various dedicated server settings
* DRM free for users of legitimate installs
* added pbo file extension support for direct launching of the simulation
* Optional BattlEye anti-cheat protection
* Airplane Heads-Up displays reworked
* Improved multiplayer and cooperative campaign (saving games, connection issues)
* Numerous fixes and improvements in the Harvest Red campaign
* Mission editor improvements
* Many new scripting functions
* Improved AI driving skills
* Improved Micro AI tactics, attack in pairs, path limiting to avoid passing through walls.
* Fixed multiplayer session NAT negotiation
* Multiple save slots supported
* Improved terrain shape beyond map borders
For full information about the included changes between versions 1.00 and 1.06 please visit http://community.bistudio.com/wiki/A...ersion_History
Diskussion im Forum:
Armed Assault Weitere Kommentare wurden deaktiviert. Bitte benutze obigen Diskussions-Link.53 Kommentare anzeigen
| 25.06.10 um 12:01 Uhr | |
Big_Duke_SixRegistriert: 27.07.2009 Kommentare: 15 |
cool gleich mal laden und testen =) |
| 25.06.10 um 12:11 Uhr | |
SergejGast |
was für ein Tag! was für ein geiler Tag heute =D |
| 25.06.10 um 12:18 Uhr | |
(ST6)PredatorRegistriert: 20.09.2006 Kommentare: 85 |
Hmm...! Ich sag mal nichts dazu. |
| 25.06.10 um 12:45 Uhr | |
JumpingHubertRegistriert: 30.05.2006 Kommentare: 308 |
werde mal Bench1 machen, da kommen ja anfangs auch Laubbäume vor. |
| 25.06.10 um 13:05 Uhr | |
JumpingHubertRegistriert: 30.05.2006 Kommentare: 308 |
Bench1 selbes Ergebnis wie mit letztem Beta. |
| 25.06.10 um 13:23 Uhr | |
JürgenGast |
dann spiel ich halt arowhead jetzt :D |
| 25.06.10 um 13:54 Uhr | |
CthulhuRegistriert: 09.05.2008 Kommentare: 71 |
und schon wieder wird nur geheult.. man findet doch immer wat zum meckern ne? *augenroll* sorry, das musste jetz sein =/ |
| 25.06.10 um 14:25 Uhr | |
JumpingHubertRegistriert: 30.05.2006 Kommentare: 308 |
@clawhammer zumal das bisher immer so war, daß Patch = letzter betapatch war. |
| 25.06.10 um 16:24 Uhr | |
RubbermenRegistriert: 31.05.2009 Kommentare: 17 |
Was für ein Tag, erst ein update für Americas Army 3 und jetzt noch für ARMA ;D |
| 25.06.10 um 16:58 Uhr | |
EnforcerRegistriert: 19.11.2006 Kommentare: 138 |
Oha...beim Rudereinsatz kippt das Flugzeug aber sehr. Haben wohl den Einfluss des Querruders zu stark gemacht. |
| 26.06.10 um 01:55 Uhr | |
CthulhuRegistriert: 09.05.2008 Kommentare: 71 |
@ Enforcer -> Sensibilität einstellen |
| 26.06.10 um 10:20 Uhr | |
KlabautermannRegistriert: 14.11.2009 Kommentare: 2 |
Ist der Patch auch fürs addon, bzw gibts da Probleme ? |
| 26.06.10 um 10:26 Uhr | |
SergejGast |
wenn du arrowhead meinst, dann nein. |
| 26.06.10 um 10:29 Uhr | |
SergejGast |
oder vlt. doch? habe hier im forum gelesen dass wenn man arma2 OA neben arma2 instaliert dann wird aus arma2 1.05 ne arma2 1.06. hmm |
| 26.06.10 um 14:20 Uhr | |
zocker79dRegistriert: 20.06.2009 Kommentare: 1 |
nicht angeblich !!! habs auch schon vor mir liegen !!! habs aus saturn für 29,99 |
| 26.06.10 um 14:56 Uhr | |
CthulhuRegistriert: 09.05.2008 Kommentare: 71 |
dann melde das @ http://dev-heaven.net/projects/cis/issues |
| 27.06.10 um 05:22 Uhr | |
StefanGast |
Das klingt irgendwie als hättest du die neueste Version der ACE-Mod nicht installiert ;) |
| 28.06.10 um 12:54 Uhr | |
LasstmichdurchRegistriert: 16.10.2006 Kommentare: 99 |
Ich bekomme es erst morgen...dafür bezahle ich nur 22,41... Und ich habe diese Seite unterstützt... |
| 28.06.10 um 15:09 Uhr | |
SergejGast |
@ Marci ich habe jetzt nur arma 2 ders. 1.07... wenn ich mir arma 2 OA holle, muss ich nach der OA-instalation nochmal den 1.07 patch installieren oder nicht? |
| 29.06.10 um 13:11 Uhr | |
Germany_foreverRegistriert: 25.04.2010 Kommentare: 40 |
Also läuft bei mir besser als mit 1.05 |
| 30.06.10 um 08:28 Uhr | |
BundeshorstGast |
@burns: Ich seh schon, Burny-Boy, Du hast Probleme mit Kritik :-) Verdienst Du auch an dem Spiel? ;-))) |
| 30.06.10 um 08:35 Uhr | |
Straubinger82Registriert: 04.12.2006 Kommentare: 54 |
Wenn ich wüßte wie ich schriftlich die "Krallengeste" darstellen könnt.. jetzt würd ich es tun^^ |










