ArmA2: Operation Arrowhead für 22,41€ inkl. Versand vorbestellen! …ein Teil des Geldes geht an uns und hilft dabei A-A.de im Netz zu halten.

Downloads » Mods

Modifikationen von Armed Assault, OFP und Game2.

68 Downloads mit diesem Thema.

Zeige 20 Downloads pro Seite, nach Anzahl Downloads absteigend geordnet.

BWMod

18 Okt
BW-Mod Banner#+1
Zitat von BWMod:
Key Features:

  • includes various personal weapons in use with the German Bundeswehr
  • includes various character models: squadleader, rifleman, tank crew, ...
  • includes various wheeled vehicles: MAN 5t truck variants ,TPz Fuchs 1A6, Fuchs BAT, ...
  • includes various tracked vehicles: Wiesel 2 Ozelot (new), SPz Marder 1A5, Leopard 2A6, ...
  • includes UH-1D transport helicopter
  • includes most vehicles in NATO camo and desert camo and with ISAF markings
  • supports both XEH & ACE (beta) (new)
  • seperate ACE config available (new)
  • customizable tactical signs
  • customizable license plates
  • customizable rank patches
  • customizable tank ids
  • new script effects: screen shakes when high powered weapons are fired nearby
  • new script effects: unique vehicle smoke screen
  • new script effects: Panzerfaust 3 backblast
  • numerous missions, including coopevent missions used during the betaphase of our addons

bwmod\_17 #1bwmod\_17 #2bwmod\_17 #3
bwmod\_16 #1bwmod\_16 #2bwmod\_16 #3bwmod\_16 #4bwmod\_16 #5bwmod\_16 #6bwmod\_16 #7bwmod\_16 #8
bwmod\_10may #1bwmod\_10may #2bwmod\_10may #3
bwmod\_10may #4bwmod\_10may #5bwmod\_10may #6
bwmod\_leo2bwmod\_leo2bwmod\_leo2
bwmod\_rc1bwmod\_rc1bwmod\_rc1

Dateigröße: 270.5 MB
Autor: BWMod
Datum: 18.10.09
Downloads: 12793
Download

A.C.E. Mod 1.07 Full

20 April
Heute veröffentlichte das A.C.E.-Mod Team Version 1.07 ihrer Modifikation. Wie in den letzten Updates wurden wieder einige Probleme behoben, Kleinigkeiten hinzugefügt oder geändert. Beispielsweise wurde die Helikopterpanzerung verringert und Flares hinzugefügt, die man auch bei Tageslicht sehen kann. Desweiteren haben nun Zweibeine eine Funktion, indem man sie mit dem bereits bekannten "Waffe auflegen" im Liegen aufklappen kann und so nun zusätzliche Stabilität erhält.

ace\_skull
Dateigröße: 807 MB
Datum: 20.04.09
Downloads: 9312
Download

BWMod v0.4 (beta)

23 Jan
Unverhofft kommt oft könnte man fast sagen, denn heute gibt es wieder eine neue Version der BWMod, mit 3 neuen Fahrzeugen!
Zum Einen hat Helifreak die Wiesel-Familie etwas erweitert, denn ab heute gesellt sich das Wiesel MK20 zum Ozelot. Außerdem kommt noch ein geeignetes Transportmittel für die jüngst veröffentlichten Soldaten hinzu, TeRp hat die UH1D in der Transport- und SAR-Variante spieltauglich gemacht.
bwmod\_04 #1bwmod\_04 #2
bwmod\_04 #3bwmod\_04 #4

Dateigröße: 42.50 MB
Autor: BWMod
Datum: 23.01.09
Downloads: 6259
Download

Extended Event Handlers v1.93

24 Feb
xeh\_icon
Zwischen zeitlich wurde eine neue Eventhandler Version veröffentlicht, welches in manchen Addons vorrausgetzt wird. Das Update behebt einen kleinen Fehler, welcher manchmal nach dem Missionstart aufgetreten ist.

How to Use



Description :
New in 1.91: PostInit and InitPost
==================================
Two new event handler types can be used to execute things at a later stage,
when all XEH init EH:s have run *and* all mission.sqm init lines have been
processed by ArmA. It happens just before the mission's "init.sqf" is executed.

The PostInit handler mirrors the pre-init event handler introduced in 1.9 and
will make a code snippet run *once* per mission. Example:

class Extended_PostInit_EventHandlers
{
// Run "late_init.sqf" just before the mission's init.sqf and after
// all other init EH:s and mission editor init lines have been processed
SLX_MyAddon_postinit="[] execVM 'SLX_MyAddon\late_init.sqf";
};


The other event handler, InitPost type mimics the mission editor init lines in
that it will be run once on *every* unit and vehicle in the mission. You write
the InitPost EH just like you would the normal XEH init, fired etc handlers.
That means you have to wrap the handler in the desired vehicle/unit class for
which you want the InitPost EH applied. As an example, you could use this to
set a per-unit variable that's needed for your addon. It needs to be done for
all units that are derived from the CAManBase class. Here's how it would look:

class Extended_InitPost_EventHandlers
{
class CAManBase
{
// Make sure everyone is happy when the mission starts
SLX_MyAddon_init="_this setVariable ['slx_myaddon_ishappy', true]";
};
};

Dateigröße: 26 kB
Autor: Solus
Datum: 24.02.09
Downloads: 5725
Download

31st WW2 - Normandy Mod (beta)

03 Nov
Rip31st veröffentlichte die erste Beta Version der WW2 Mod. Die Mod behandelt hierbei im Wesentlichen die Landung in der Normandie im Jahr 1944 durch die Alliierten.

Siehe auch Operation Overlord.



Rip31st Features - ENG

Features:
-US 2nd infantry Division by Agamoth
-101st Airborne Division by Agamoth
-Bofors 40mm by Project RACS, textured & reconfigured by rip31st
-WC51 Dodge truck by Burner converted for Arma use by rip31st
-Horsa glider by T_roc converted for Arma, added hinged nose by rip31st
-BF109 F4 by FFS studios Faust & Frizy, reconfigured and swastikas removed by rip31st
-Opel Blitz(desert & grey) by FFS Studios Faust & Frizy reconfigured to play the universal roll of supply, ammo & repair truck by rip31st
-Kubelwagon (desert & grey) by FFS studios Faust & Frizy
-Flak 36 8.8cm by Johns_ART converted for Arma, custom sound by rip31st
-Flak 38 20mm by Johns_Art reconfigered by rip31st
-Kubel MHQ (German MHQ for ww2warfare mission) by rip31st using FF studios kubelwagon
-Normandy.pbo ( THE MAP ) 156,300 meters x 156,300 meters by rip31st
-WW2 objects ( OIA_objects) by Mr Burns
-BF109 E1 by rip31st
-C47 by rip31st
-Gotha go 242 german assault/transport glider by rip31st
-HE111 H. By Atomic, configered by rip31st, textured by Enigma
-Hawker Hurricane MK IIc by rip31st
-Jagdpanther by Spamurai configured and textured rip31st
-Junkers JU-52 by rip31st
-Avro Lancaster heavy bomber by Atomic, configered by rip31st and textured by Enigma
-LCM(3) Allied landing craft - by rip31st
-Sherman M4A4 V by rip31st
-M26 Pershing heavy tank by rip31st, textured by Enigma (texture revision coming soon)
-M101 105mm Howitzer by Atomic, configered & textured by rip31st
-Pak38 by rip31st textured by my good Aussie friend Paul
-Panther by rip31st, textured by Enigma
-PZ 3F by rip31st ( alternate version coming soon by T_roc)
-PZ 4H by rip31st ( alternate version coming soon by T_Roc)
-R667 bunker by rip31st
-Supermarine Spitfire Mk XIV E by rip31st, textured by Enigma
-Tiger I by rip31st, textured by Enigma ( more versions to be added later by T_roc and others)
-*UPDATED VILAS WEAPONS PACK by vilas, modified for the ww2 mod by rip31st - several static weapons
-*UPDATED VILAS WW2 Infantry pack - HEAVILY MODIFIED - Sounds by rip31st, models modified and retextured by StubbleHopper - contains several infantry models.
-warfare.pbo modified for ww2warfare trucks by rip31st
- Willy's Jeep by Atomic, configured dy rip31st, textured by Enigma
- WW2 Festung obstacle pack by AST_Walker
- Easter egg ( who will find it first?)

Installation:Unzip @31STWW2.zip to your ArmA installtion and create a launch icon using the mod folder method.

Usage:-mod=@31STWW2

Change log:
-All swastikas removed for our German friends so they can play.

VERY IMPORTANT Notes:
This is a BETA release. The idea here and intention is to receive relative constructive input/feedback from the community. Please use the appropriate forum links for feedback. All future WIP will be posted in teh WIP thread, feedback and subsequent releases, patches and updates will be posted in this thread.


-Infantry use Vilas weapons
-Many custon sounds included for vehicles and weapons, sound mods are not compatible
-***PLEASE REMOVE ANY OLDER VILAS PACKS AS THEY HAVE BEEN HEAVILY MODIFIED!!!
-*** I will not include the "ww2warfare" mission until after its final testing on the 31stwc.com server today- so look for an additional download to be posted later.
-Some vehicles feature ramps or hinged doors that open, look for your action menus.
-Most aircraft do not contain cockpits - They will be added in future releases.
-Two tanks have funny road wheel axis's - That will be adjust later.
-***Keep your speakers turned down initially, especially if you are using SUB's as this mod contains some very loud audible sound, it may rumble your house or neighbors!

PERMISSIONS- Were obtained from the original authors prior to any modification(s) or conversions


Credits & Special Thanks to: First and foremost, the ArmA community. This release would have not been possible without the endless hours of contribution from everyone. I nearly sank 12-14 hour days myself into this for the last 90 days. I will be taking a short break then back to work on phase 1 patches and phase 2. Special recognition goes to Vilas, FFS Studios Faust & Frizy, Burner, Mr Burns, Atomic, Enigma, AST_Walker(emoticon man), Agamoth for his beatiful infantry!, WLD427 & project RACS, Johns_ART and his awesome paint and models, DVDOC for his input on modeling and game play ideas. Thanks to all, you guys did a awesome job! Gsleighter, Pauld, Paul from the land down under and many more. I hope I haven't forgotten anyone. IF I do slap me! The entire 31st Wrecking crew squad.

Dateigröße: 239 MB
Autor: www.31stwc.com
Datum: 03.11.08
Downloads: 5423
Download

ACE2 v1.0 (stable/RC10)

10 März

Release Info

A.C.E. Mod for ArmA 2, Official Announcement!

It has been nearly 1 year, since the A.C.E. Advanced Combat Environment Mod, for ArmA 1, was released.
Since that release, we have been constantly working on our Mod, to improve it, expand it, and fix the things we could.
In the meantime, ArmA 2 has been released for about 6 months, and our attention has been on the mod for ArmA 2, for at least that long.

Today we would like to announce our Public Beta Release.
We intend to keep updating our Mod on a daily basis in this Public Beta stage.
We do this to get as much feedback and bug reports as possible, as soon as possible, and provide everyone the latest code to test.
This means the development will be ongoing, new improvements and additions will arrive as we go


What is A.C.E. and what is it not

A.C.E. for ArmA 2 is a full conversion mod and is based on A.C.E. for ArmA 1, which was based on WGL for OFP.
The WGL roots were "When realism matters". We lifted this already a little bit with A.C.E. 1.
And with A.C.E. 2 it is no different. We try to keep a balance between realism and gameplay. We try not to sacrifice either in name of the other.
We try to please as many as possible, but it is simply impossible to please all.
Please feel free to give constructive feedback on our choices.


The Package

The A.C.E. Package for ArmA 2 consists out of 3 building blocks:

CBA and ACE are a requirement, while ACEX is an optional expansion pack.
This way, we hope to support our users who have requested smaller mod size, and ability to concentrate on their type of units/vehicles/weapons for countries they like to play with/against.

Status

Much of the Mod has been rewritten / optimized, and we have based our workflow and tools on CBA methods.
Biki
Frequently Asked Questions
Previous ACE2 Discussion Thread
ACE Features
ACEX Features
Youtube ACE2 Channel

Compatibility

We strive to keep our addons/mods as compatible as possible with others.
Sometimes this is not possible, or there were specific reasons why we had to go some way.
Please feel free to supply feedback on any compatibility issue you might encounter.

Thanks!

Our thanks goes to everyone involved in our Mod, from Developers to Testers, Contributors to Supporters, PR to Hosters, and Programmer- and Docu-wizards.
Special thanks goes out to our Lead Developer, Rocko, who has devoted most (if not all :p) of his free time and dedication to the mod's development.

Installer, Updater, Patcher

There have been significant changes to the way we distribute our Mod.
Due to the ever growing sizes of content, and thus installers and updates, we have switched to a realtime patching system, called rSync, which is the core tool of the "Six Updater" Suite.
The software, once installed, can be used to install, update, maintain and repair managed modfolders.
It uses smart technologies to minimize the amount of data that needs to be downloaded, and is a very lightweight and fast protocol.

The technology has been in use for several months by the ACE team, and individual testers aswell as communities.
Documentation will be provided, and support delivered where possible.

Our milestone releases will be available in easy mirrorable 7z files, to minimize the stress on the rsync system, and give people casual means to download the initial install.

More Info



Mirrors

On the BIKI


Downloads & Installation

Hier gehts zum offiziellen Thread im BI-Forum.
Dateigröße: 917 MB
Autor: ACE Mod
Datum: 10.03.10
Downloads: 5170
Download

CWR: Cold War Rearmed Public Beta

18 Mai
Der Cold War Rearmed Mod bringt, in Zusammenarbeit mit BIS, die Kampagne aus Operation Flashpoint nach Armed Assault.

Da es sich um eine Public Beta handelt, sind noch einige Modelle unvollständig und es kann im Missionsablauf zu Fehlern kommen.

Update: Für die Resistance Kampagne benötigt man dieses Update.
Dateigröße: 1400 MB
Datum: 18.05.09
Downloads: 5085
Download

Leopard 1&2 Pack v1.0

05 Okt
Heimlich still und leise veröffentlichte Vilas gestern in den BI Foren eine Beta des Leopard Addons welches für die Project'85 zusammengeschustert wird. Enthalten sind Leopard 1A4, 1A5 & 2A4
Dateigröße: 12.7 MB
Autor: P'85 / vilas
Datum: 05.10.08
Downloads: 3505
Download

FDF Mod v1.0

19 Dez
fdf\_100

Neben einigen erwarteten Überraschungen bringt dieser Dezember auch ein wirkliches Schmankerl mit sich, denn die Jungs von FDF haben ihre Mod "fiNNished"!

Neben der obligatorischen Vielzahl an Einheiten und Waffen, bekommt ihr auch eine neue Insel namens Podaga (wir berichteten), sowie eine Single Player Kampagne und einige MP Missionen.
Dateigröße: 419.61 MB
Autor: FDF Mod
Datum: 19.12.08
Downloads: 3355
Download

ACE Mod - Public Beta v1.0

24 Dez
= A.C.E. Mod Readme =
Welcome to the Advanced Combat Environment Mod!

== Links ==
* Wiki (Guidance and Help): http://www.acemod.net/wiki
* Forums: http://www.acemod.net/forums
* Bug Reports, Feature Requests and Feedback: http://www.acemod.net/forums/project.php
* Hall of Fame: http://www.acemod.net/wiki/The_Team
* Credits: see credits.txt or visit http://www.acemod.net/wiki/Credits
* License and Copyright: see ACE License and Copyrights.txt
* Feature List & Descriptions: http://www.acemod.net/wiki/Category:ACE_features

Dateigröße: 633.74 MB
Autor: ACE
Datum: 24.12.08
Downloads: 3352
Download

Realism soundpack v1.0

06 Dez
Sound Mod für ArmA -
Verändert werden einige Waffen und Explosions Effekte
Dateigröße: 9.97 MB
Autor: Novusordo
Datum: 06.12.06
Downloads: 3347
Download

G85 Editor Addon

27 Nov
Der Germany 85 Mod veröffentlichte das erste erhältliche ArmA Editor Addon.
Dateigröße: 6.41 kB
Autor: G85´ Mod
Datum: 27.11.06
Downloads: 2953
Download

SLX Mod 1.0

27 April
Dateigröße: 33.28 MB
Autor: Solus
Datum: 27.04.08
Downloads: 2859
Download

ArmA Face Pack V1

06 Dez
Alle ArmA Standard Faces in einem Paket, geeignet zur Erstellung eigener Custom Faces.
Dateigröße: 39.64 MB
Autor: BloodOmen / BIS
Datum: 06.12.06
Downloads: 2836
Download

BWMod v0.3 (beta)

24 Dez
bwmod\_inf
Mit leichter Verspätung gibt es auch von der BWMod noch einen kleinen Release. In der neusten Beta-Version sind unter anderem das MG3, das MG4 und die Panzerfaust, sowie ein Soldatenmodell enthalten. Zusätzlich wurden einige Fehler der alten Version gefixed.
Dateigröße: 27.1 MB
Autor: BWMod
Datum: 24.12.08
Downloads: 2601
Download

BWMod Teaser #1

06 Juli
bw\_mod

The following BW addons used in this teaser are not (yet :p ) related to BW Mod:
-------------------------------
- ViconX Units & MG3
- LLW Pzfst3
-------------------------------
Other non related Addons:
- 6th Sense Tracers
- Schmalfelden Map by Nicholas Bell
- Maddmatts FX
- David Marwicks Smoke FX

Dateigröße: 168 MB
Autor: BW Mod
Datum: 06.07.08
Downloads: 2566
Download

BWMod v0.2 (beta)

14 Sept
BWMod v 0.2 (Public Beta)
=========================


ADDON CONTENT
----------------
  • Leopard 2 A6 v0.2
  • Wiesel 2 Ozelot v0.1


INSTALLATION
---------------
Extract the archive into your Armed Assault folder.
Create a shortcut to your ArmA.exe and add to the target line
-mod=BWMod

The target line should look similiar to this
"C:\Program Files\ArmA\Arma.exe" -mod=BWMod


Make sure you have the latest version of Armed Assault (currently 1.14)
installed before starting the game.

CLASS REFERENCE
------------------
Wiesel 2 Ozelot BWMod_Wiesel 2 Ozelot
Leopard 2A6 BWMod_Leopard2A6

KNOWN BUGS
-------------
This is a beta release!

- Leopard 2A6
- Loader's MG3 sound is only played on left speaker when in
optics mode.
- The loader can turn the MG3 while inside the tank.
- The loader is missing a proper animation.
- The tracks are partly transparent.

- Wiesel 2 Ozelot:
- no specular map
- only one shadow volume
- no detailed normal map

RELEASE HISTORY
------------------

v 0.2 09/14/08
- General
- pbo files signed
- public key added

- Leopard 2A6
- added two additional shadow volumes to the Leopard 2A6
- fixed: commander optics not moving up and down
- fixed: loader optics not moving with the turret

- Wiesel 2 Ozelot included.

v 0.1 09/12/08 Initial release


CONTACT
----------
URL: http://bwmod.net/
Forum: http://ofp.gamepark.cz/_hosted/bwmod/forum

Dateigröße: 11.95 MB
Autor: BWMod
Datum: 14.09.08
Downloads: 2416
Download

BWMod Leopard 2A6 v0.1

12 Sept
bwmod\_leo
BWMod v 0.1 (Public Beta)

ADDON CONTENT
----------------
- Leopard 2A6 (NATO Camo)

INSTALLATION
---------------
Extract the archive into your Armed Assault folder.
Create a shortcut to your ArmA.exe and add to the target line
-mod=BWMod

The target line should look similiar to this
"C:\Program Files\ArmA\Arma.exe" -mod=BWMod


Make sure you have the latest version of Armed Assault (currently 1.14)
installed before starting the game.

CLASS REFERENCE
------------------
Leopard 2A6 BWMod_Leopard2A6

KNOWN BUGS
-------------
This is a beta release!

- Leopard 2A6: - Loader's MG3 sound is only played on left speaker when in
optics mode.
- The loader can turn the MG3 while inside the tank.
- The loader is missing a proper animation.


CONTACT
----------
URL: http://bwmod.net/
Forum: http://ofp.gamepark.cz/_hosted/bwmod/forum

Dateigröße: 9.65 MB
Autor: BWMod
Datum: 12.09.08
Downloads: 2391
Download

XAM 1.4 (english)

04 Jan
rapante rapante
Dateigröße: 790.47 MB
Autor: XAM-Mod-Team
Datum: 04.01.08
Downloads: 2354
Download

ACE v1.02 (full)

09 Feb
ace\_skull
Drei Wochen nach dem Update auf 1.01 bereichern uns die Jungs vom ACE Mod mit einem weiteren Update auf Version 1.02

Als Erstes fallen beim Stöbern die neuen Waffenmodelle, Fahrzeuge, und Ladebildschirme ins Auge. Alle weiteren Änderungen im Detail erfahrt ihr im ACE v1.02 Changelog.
Dateigröße: 702 MB
Autor: ACE Mod
Datum: 09.02.09
Downloads: 2292
Download
Ältere Downloads: 1234