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Inseln für Armed Assault.

42 Downloads mit diesem Thema.

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ACE Island Pack Beta 4

10 Nov
In Verbindung mit dem Proper World Mod werden ArmA bekannte Vegetationen erzeugt. Einige Bäume und Büsche sind zwar noch OFP Konvertierungen aber das Team arbeitet derzeit an weiteren Optimierungen und verschiedenen Vegetations-Packs, welche u.a. auch komplett ArmA Vegetation enhalten soll.

Q's Zusammenfassung

OFP:CWC and OFP:Resistance islands in ArmA:

Everon

Malden

Kolgujev

Nogova

OFP World


No dependencies. You can load them with any other addon or MOD.

Tested in MP / dedicated server.

VerifySignatures key and bisign files.

Replaced all possible objects/buildings with an ArmA counterpart.

Single ground texture technology - several to choose from via client side config.
You can assign each island a texture individually now.

You can force the default texture by only allowing the
'ace_island_rvmat.pbo' on your server instead of the 'ace_island_rvmat_dta.pbo' (default).

Replaced the vegetation with OFP:Resistance vegetation.

SAT texture technology support.

ArmA clutters (especially via PROPER World - see more info below).

Weitere Infos und Download Möglichkeiten auf der BIKI Page.
Dateigröße: 196 MB
Autor: Q
Datum: 10.11.08
Downloads: 527
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Hippie Funland released (Alpha)

06 Nov
Loki veröffentlichte seine Alpha Version der Insel "Hippie Funland". Die Insel enthält erst 1/3 des geplanten Gesamtprojektes, ist aber für eine erste Erkundung für die Allgemeinheit freigegeben.
Dateigröße: 47 MB
Autor: Loki
Datum: 06.11.08
Downloads: 198
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31st WW2 - Normandy Mod (beta)

03 Nov
Rip31st veröffentlichte die erste Beta Version der WW2 Mod. Die Mod behandelt hierbei im Wesentlichen die Landung in der Normandie im Jahr 1944 durch die Alliierten.

Siehe auch Operation Overlord.



Rip31st Features - ENG

Features:
-US 2nd infantry Division by Agamoth
-101st Airborne Division by Agamoth
-Bofors 40mm by Project RACS, textured & reconfigured by rip31st
-WC51 Dodge truck by Burner converted for Arma use by rip31st
-Horsa glider by T_roc converted for Arma, added hinged nose by rip31st
-BF109 F4 by FFS studios Faust & Frizy, reconfigured and swastikas removed by rip31st
-Opel Blitz(desert & grey) by FFS Studios Faust & Frizy reconfigured to play the universal roll of supply, ammo & repair truck by rip31st
-Kubelwagon (desert & grey) by FFS studios Faust & Frizy
-Flak 36 8.8cm by Johns_ART converted for Arma, custom sound by rip31st
-Flak 38 20mm by Johns_Art reconfigered by rip31st
-Kubel MHQ (German MHQ for ww2warfare mission) by rip31st using FF studios kubelwagon
-Normandy.pbo ( THE MAP ) 156,300 meters x 156,300 meters by rip31st
-WW2 objects ( OIA_objects) by Mr Burns
-BF109 E1 by rip31st
-C47 by rip31st
-Gotha go 242 german assault/transport glider by rip31st
-HE111 H. By Atomic, configered by rip31st, textured by Enigma
-Hawker Hurricane MK IIc by rip31st
-Jagdpanther by Spamurai configured and textured rip31st
-Junkers JU-52 by rip31st
-Avro Lancaster heavy bomber by Atomic, configered by rip31st and textured by Enigma
-LCM(3) Allied landing craft - by rip31st
-Sherman M4A4 V by rip31st
-M26 Pershing heavy tank by rip31st, textured by Enigma (texture revision coming soon)
-M101 105mm Howitzer by Atomic, configered & textured by rip31st
-Pak38 by rip31st textured by my good Aussie friend Paul
-Panther by rip31st, textured by Enigma
-PZ 3F by rip31st ( alternate version coming soon by T_roc)
-PZ 4H by rip31st ( alternate version coming soon by T_Roc)
-R667 bunker by rip31st
-Supermarine Spitfire Mk XIV E by rip31st, textured by Enigma
-Tiger I by rip31st, textured by Enigma ( more versions to be added later by T_roc and others)
-*UPDATED VILAS WEAPONS PACK by vilas, modified for the ww2 mod by rip31st - several static weapons
-*UPDATED VILAS WW2 Infantry pack - HEAVILY MODIFIED - Sounds by rip31st, models modified and retextured by StubbleHopper - contains several infantry models.
-warfare.pbo modified for ww2warfare trucks by rip31st
- Willy's Jeep by Atomic, configured dy rip31st, textured by Enigma
- WW2 Festung obstacle pack by AST_Walker
- Easter egg ( who will find it first?)

Installation:Unzip @31STWW2.zip to your ArmA installtion and create a launch icon using the mod folder method.

Usage:-mod=@31STWW2

Change log:
-All swastikas removed for our German friends so they can play.

VERY IMPORTANT Notes:
This is a BETA release. The idea here and intention is to receive relative constructive input/feedback from the community. Please use the appropriate forum links for feedback. All future WIP will be posted in teh WIP thread, feedback and subsequent releases, patches and updates will be posted in this thread.


-Infantry use Vilas weapons
-Many custon sounds included for vehicles and weapons, sound mods are not compatible
-***PLEASE REMOVE ANY OLDER VILAS PACKS AS THEY HAVE BEEN HEAVILY MODIFIED!!!
-*** I will not include the "ww2warfare" mission until after its final testing on the 31stwc.com server today- so look for an additional download to be posted later.
-Some vehicles feature ramps or hinged doors that open, look for your action menus.
-Most aircraft do not contain cockpits - They will be added in future releases.
-Two tanks have funny road wheel axis's - That will be adjust later.
-***Keep your speakers turned down initially, especially if you are using SUB's as this mod contains some very loud audible sound, it may rumble your house or neighbors!

PERMISSIONS- Were obtained from the original authors prior to any modification(s) or conversions


Credits & Special Thanks to: First and foremost, the ArmA community. This release would have not been possible without the endless hours of contribution from everyone. I nearly sank 12-14 hour days myself into this for the last 90 days. I will be taking a short break then back to work on phase 1 patches and phase 2. Special recognition goes to Vilas, FFS Studios Faust & Frizy, Burner, Mr Burns, Atomic, Enigma, AST_Walker(emoticon man), Agamoth for his beatiful infantry!, WLD427 & project RACS, Johns_ART and his awesome paint and models, DVDOC for his input on modeling and game play ideas. Thanks to all, you guys did a awesome job! Gsleighter, Pauld, Paul from the land down under and many more. I hope I haven't forgotten anyone. IF I do slap me! The entire 31st Wrecking crew squad.

Dateigröße: 239 MB
Autor: www.31stwc.com
Datum: 03.11.08
Downloads: 5423
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Nevada Terrain v0.1

31 Okt
Opteryx veröffentlichte eine Alpha Version seiner Nevada Map an der er erst seit drei Tagen arbeitet. Obwohl sie 'untenrum' noch karg daherkommt, ist die Map für einen gemütlichen Rundflug schon gut zu gebrauchen.
opt\_nevada #7opt\_nevada #6opt\_nevada #5opt\_nevada #4
opt\_nevada #3opt\_nevada #2opt\_nevada #1


Dateigröße: 300 MB
Autor: Opteryx
Datum: 31.10.08
Downloads: 637
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Civilian Airfield

19 Okt
blackknight63 veröffentlichte heute in den BI Foren eine neue Insel mit dem Namen Civilian Airfield (Geo Specific).

Diese Insel stellt einen realen, zivilen Flughafen in Louisiana / USA dar auf Basis von Sat Daten.
Dateigröße: 74 MB
Autor: blackknight63
Datum: 19.10.08
Downloads: 603
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Terrrain Kit by blackknight63

10 Okt
Sahrani Nogova Insel Vergleich
blackknight63 veröffentlichte heute in den BI Foren eine Anleitung sowie Templates für eine einfache Erstellung von Inseln.

Ziel dieses Projektes mit der Step-by-Step Anleitung ist es, ein breiteres Publikum für die Bereitstellung von neuen Spielewelten zu gewinnen da es für Neulinge doch einen recht schweren Einstieg in die hohe Kunst der Insel Erstellung bedeutet.

Zusätzlich werden die BI Editing Tools benötigt (VISITOR 3).

Download: BI Editing Tools
Größe: 26 MB Download
Datum: 10.10.08

Dateigröße: 140 MB
Datum: 10.10.08
Downloads: 474
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everon_beta3.avi

09 Aug
eden\_pano
Dateigröße: 75.9 MB
Autor: Kasp
Datum: 09.08.08
Downloads: 636
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OFM Uhao v1.0

30 Juli
OFman\_uhao #3OFman\_uhao #4OFman\_uhao #5OFman\_uhao #0OFman\_uhao #1OFman\_uhao #2

Dateigröße: 124 MB
Autor: OFman
Datum: 30.07.08
Downloads: 1632
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High Definition Tropic Island (beta 1.0)

14 Juni
Finally, the beta is OUT!
Ok guys, let me explain the work and the effort me and Deanosbeano put in this island, and all the features it brings.
Well, I always thought that we could try to destroy environment in a bettere realistic way than ArmA uses for almost all the objects.
The idea was quite simple, but the creation took us some weeks... Apply RTMs to objects to animated them when destroyed.
Well, seems easy, but it's not.
Of course deanosBeano was already working on such thing, but after that day, we cooperated, and we made everything good!
Now this addon will be a mix of these new features, and of an intensive jungle atmosphere, which will bring you to play and play and play and play... :D

WARNING:
The island is full covered with large numbers of trees, palms and plants, so expect lag on mid-end computers.
To play with good FPS, you should add fog.

What causes lag is the large amount of models loaded, and the shadow. Textures and RVMATS are optimized to use the best shaders and to not create lag.

Vegetation textures have been taken from Crysis©, since it took ages to build all the RTMs and to insert them into ArmA.
I asked for permission directly to EA studio, to
  • EA Senior Joseph B.
  • Player Relations
  • Tech Support
  • Electronic Arts


he said that there's no problem using them for amateur use.

LEGAL:
Permission is granted for personal use only. Any commercial, military or educational use is strictly forbidden without permission from me.
Permission is granted to distribute this software as long as it is 100% free of charge and this readme file is distributed with it.
I assume no responsibility for any damages this program may cause - use at your own risk. If your video card overheats or your computer blows up you're on your own.
hdt\_isl
hdt\_isl #3hdt\_isl #4hdt\_isl #1hdt\_isl #2hdt\_isl #0

Dateigröße: 82.66 MB
Autor: Linker Split
Datum: 14.06.08
Downloads: 1368
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Schmalfelden v0.94

05 Juni
schmal\_94 #1schmal\_94 #0
schmal\_94 #2schmal\_94 #3

Dateigröße: 39.2 MB
Autor: Nicholas Bell
Datum: 05.06.08
Downloads: 1113
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Schmalfelden v0.94 (HV)

05 Juni
schmal\_94 #1schmal\_94 #0
schmal\_94 #2schmal\_94 #3

Dateigröße: 39.9 MB
Autor: Nicholas Bell
Datum: 05.06.08
Downloads: 256
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Schmalfelden v0.94 (XHV)

05 Juni
schmal\_94 #1schmal\_94 #0
schmal\_94 #2schmal\_94 #3

Dateigröße: 41.3 MB
Autor: Nicholas Bell
Datum: 05.06.08
Downloads: 626
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IC Barbuda 0.9

19 Mai
Barbuda #4
Dateigröße: 32.53 MB
Autor: IC-ARMA MOD
Datum: 19.05.08
Downloads: 865
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Tomb addon

18 Mai
ncluded in this archive:

samplemap.pbo
A island (Cataworld)... oh well I should say a "island". It's the ground level of the tomb so expect nothing special, it's all at the same height. Use enableEnvironment false to get rid of bird sounds and other stuff.

samplemission.samplemap
A tomb showing what you can build with this addon, if you see some flickering it's because some walls are overlapping (can you say this in English?)...

EditorUpdate_v102.pbo by LowFly
Not by me, but it's needed for the example mission.

bhpyramid.pbo by Bierrolt
Not by me and not in this file but needed for the example mission. Get it here: http://members.home.nl/b.hidding/SG/

Use this setpos [(getpos this select 0),(getpos this select 1),XX] to get a rooftop with cavefloor 3x3 or ceiling 2.
You can also build really huge halls with this (see example map). CRTL-C, CRTL-V, CRTL-SHIFT and shift combined with mouse are your best friends...

cata.pbo
It contains all the glorious walls, floors and stuff. Mind that the Floors can be used by AI but very limited,
they won't walk about the next floor (needs to be one object), that's why I created "Cataworld".

This addon is unofficial, use at your own risk, BIS is in no way afflitated with this.

Dateigröße: 6.05 MB
Autor: Icewindo
Datum: 18.05.08
Downloads: 378
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Schmalfelden v0.9

16 Mai
schmal #1schmal #0
Dateigröße: 47.5 MB
Autor: Nicholas Bell
Datum: 16.05.08
Downloads: 1227
Download

CAT Afghanistan v1.0

07 Mai
afghanistanafghanistan2

Dateigröße: 21,1 MB
Autor: Snake Man
Datum: 07.05.08
Downloads: 1011
Download

CAT Afghanistan v1.0

07 Mai
This is OFP port with pretty much the same look as you found in original release. Terrain and objects have been edited to work in ArmA. This is a release with Agent Smith (AGS) permissions.

From OFP history, we can show that AGS did two releases for this island: CAT's Afghanistan Revisited and CAT's Afghanistan Revisited 1.2. Just a small nostalgy trip for some of us.

There are some issues like faulty geometry's on few models (one or two buildings you can walk through walls) and the usual OFP style forest block floating here and there (nothing we can do about it now). Also as tip; dont fly fast moving aircrafts with 10km viewdistances, situation like that is prone to CTDs. Other than that, there should not be major issues. Depending if people like this or not, I might put in some more time to it and fix/tweak issues.

This addon doesn't require any other addons to work, including Queens Gambit. You only need default ArmA v1.12 installed.

Dateigröße: 18.43 MB
Autor: CatShitOne / Snake Man
Datum: 07.05.08
Downloads: 764
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Schmalfelden v0.82

05 Mai
Revisions History

V.82 4 May 2008
1. Further improvements on satellite map.
2. Eliminated another 30,000 trees. Frame rate continues to improve. (for me - I hope for you too)
3. Fixed several more ugly intersections.
4. Objects added: Additional road reflector posts, street lights in a few towns so far, miscellaneous objects.
5. More building height problems addressed.
6. Longitude/Latitude changed to make it compatible with BAS f (this change is not included in the readme file but the change is the in PBO).

Version 0.81
1. Desaturated greens on satellite map and eliminated some of the whitest farm fields. I believe these white fields are ripe oats. The tan/brown fields are wheat.
2. Toned down the brightness of the quarry and the gravel pit.
3. Decreased the number of trees by 25,000 in the 2 woods in the center of the map and large portions (but not all) of the forests in the northwest corner. I have experienced improved frame rate. I plan to continue to thin out the forests.
4. Modifications to road network.
5. Cleaned up some road intersections. I am aware of others than need work.
6. Added road reflector posts on some of the roads. Unfortunately they are backwards from the actual German posts. Not much I can do about this.
7. Corrected building heights which where above or below grade (ie "floating" or "sunk")
Plus other miscellaneous corrections and improvements.

Dateigröße: 49.54 MB
Autor: Nicholas Bell
Datum: 05.05.08
Downloads: 714
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Schmalfelden v0.81

27 April
Revisions History
Version 0.81

1. Desaturated greens on satellite map and eliminated some of the whitest farm fields. I believe these white fields are ripe oats. The tan/brown fields are wheat.
2. Toned down the brightness of the quarry and the gravel pit.
3. Decreased the number of trees by 25,000 in the 2 woods in the center of the map and large portions (but not all) of the forests in the northwest corner. I have experienced improved frame rate. I plan to continue to thin out the forests.
4. Modifications to road network.
5. Cleaned up some road intersections. I am aware of others than need work.
6. Added road reflector posts on some of the roads. Unfortunately they are backwards from the actual German posts. Not much I can do about this.
7. Corrected building heights which where above or below grade (ie "floating" or "sunk")
Plus other miscellaneous corrections and improvements.

Dateigröße: 51.47 MB
Autor: Nicholas Bell
Datum: 27.04.08
Downloads: 714
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Schmalfelden v0.8

23 April
schmal #1schmal #0
schmal #3schmal #2

Dateigröße: 53.2 MB
Autor: Nicholas Bell
Datum: 23.04.08
Downloads: 784
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Ältere Downloads: 123