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Operation Arrowhead Patch 1.62

Operation Arrowhead Patch 1.62

Das aktuelle Käfer Reduktions Pflaster für Operation Arrowhead, mit besonderem Hinweis auf die ebenfalls erhältlichen Beta Builds, welche meist bereits weiter fortgeschritten sind.

ArmA2 Beta Patches

ArmA2 Beta Patches

Bohemia Interactive bietet allen interessierten Usern die Möglichkeit, sich aktuelle Beta Builds für ArmA2 herunterzuladen. Die Updates installieren sich seperat zur "Vollversion" - ArmA2 kann also weiterhin mit oder ohne den neuesten Beta-Patch gestartet werden. Selbes gilt auch für Operation Arrowhead.

ArmA2: Operation Arrowhead für 22,41€ inkl. Versand vorbestellen! …ein Teil des Geldes geht an uns und hilft dabei A-A.de im Netz zu halten.

HD Tropical Island Objectpack Update

Angestiftet von Linker Splits High Definition Tropical Island Objects Pack veröffentlichte Pathetic_Berserker in den BI-Foren ein Replacment für dessen fc_t.pbo Datei.
HD Tropical ISland Objects FIx #1HD Tropical ISland Objects FIx #2

changes

The list of changes below out line some of the changes I've made. But that doesn't cover the plant groups or masses of folige
in his pack as they are a bit dated for the new engine and the only changes made to them were to remove binarizing errors.

No p3ds have been removed or paths changed. This pack is will fully replace the original version

  • Rework of all visual LODS. Basicaly laying them out similar to BIS and removing the preload LOD (LOD 10.000 was a trick used
  • in OFP to load the textures ahead of time and create a smoother running when up close. Can now use frequent=1)
  • Rework of the GEO, FIRE, and VIEW LODs to better suit the respective tasks.
  • ie. Fire LOD = wooded material, View LOD = obscuring folige, and Geo LOD is weighted to allow trees to fall over
    (Big trees need a BIG hit however)
  • Included a Shadow 0 LOD for almost all trees and most plants and called on the 2nd or 3rd visual LOD as the shadow buffer.
  • If there was such a thing as unlimited time this could be taken further but what I've done is working well and I think its
    better than simply using the first visual LOD. Also provides a good range of shadowing levels via the video options.
  • Added various tree/bush classes in properties to many of the items
  • (the realy big trees did look a bit odd however with the degree of sway so left as just 'tree' )
  • 'keep height' is now used only on the base of big_tree1-7 and tree5 & all of tree6 and a few select ground covering plants.
  • So tree canopy no longer slopes with ground.
  • Added tree5_flat for purposes specific to the upcoming Australia Island (no 'keep height' )
  • Added tree5_nv, tree6_nv, and tree7_nv. exactly as tree5, tree6, and tree7 respectively but hanging vines have been removed
  • And various other fixes that showed up in the Binarize Log
Datum: 29.01.09 um 08:35 Uhr
Dateiformat: *.rar
Dateigröße: 25 MB

"HD Tropical Island Objectpack Update" herunterladen
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42 1.03 GB
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590 14.4 GigaByte

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20.08.09 um 15:26 Uhr

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Registriert: 20.08.2009
Kommentare: 45

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Da ist die Frame zahl ja noch schlechter als im wald:(