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Operation Arrowhead Patch 1.62

Operation Arrowhead Patch 1.62

Das aktuelle Käfer Reduktions Pflaster für Operation Arrowhead, mit besonderem Hinweis auf die ebenfalls erhältlichen Beta Builds, welche meist bereits weiter fortgeschritten sind.

ArmA2 Beta Patches

ArmA2 Beta Patches

Bohemia Interactive bietet allen interessierten Usern die Möglichkeit, sich aktuelle Beta Builds für ArmA2 herunterzuladen. Die Updates installieren sich seperat zur "Vollversion" - ArmA2 kann also weiterhin mit oder ohne den neuesten Beta-Patch gestartet werden. Selbes gilt auch für Operation Arrowhead.

ArmA2: Operation Arrowhead für 22,41€ inkl. Versand vorbestellen! …ein Teil des Geldes geht an uns und hilft dabei A-A.de im Netz zu halten.

Compact Fix Pack for ArmA v1.14H

Zguba hat Seine neueste Version von Compact Fix Pack for ArmA v1.14H in den BI Foren veröffentlicht.

Das Pack enthält eine Reihe von spezifischen Veränderungen bzw. Ergänzungen am letzten ArmA Patch 1.14.

Pack Inhalt

===================
Contents of the pack
===================

Legend of MP compatibility markings:

Clientside - install for client
Clientside only - useless for dedicated servers
Common - install both for client and dedicated server for full functionality

ZGB_AdditionalWeapons.pbo
Adds weapon and magazine classes ready to be used by addonmakers.

ZGB_Collisions.pbo
Clientside road accidents and overruns handling. Currently does nothing but adds rating - better avoid running your teammates over.
Thanks for solution to Issetea and Fewo.
Common. The more people use it, the better.

ZGB_CommanderFix.pbo
Enables radio commands menu for BMP-2 and ZSU-23-4 commander's position. Hold spacebar and press [F] to switch weapons, [R] to switch ammo type.
Common. Affects locally created vehicles.

ZGB_DeathCam.pbo
"Death camera" effect. Fully optional.
SP only.

ZGB_Flares.pbo
Improved Franze's countermeasures system, featuring more random effects dependant on "fear factor".
MP Fair - you can spoof remote incoming missiles, but local missiles fired at remote aircrafts will be spoofed too. Fully remote events won't be affected.
Thanks go to Franze, william1 and Frederf!
Common.

ZGB_getPosAlternate.pbo
Only for conditions in scripting. Function detects height above ground with large positive error.
When the function reports unit to be close to the ground, you're sure it is at least that close.
BIS getPos has variously sized negative error issued by objects between ground and unit.
Cannot be used to set object position relative to other's or even itself.
Template of use: _getPosAlt = vehicle _unit call getPosAlternate; _unitHeight = _getPosAlt select 3

ZGB_Grid.pbo
100/1000 grids and 6 digit military coordinates system for Sahrani, Southern Sahrani and Rahmadi.
Thanks to Jinef!
Common.

ZGB_Grid_QG.pbo
100/1000 grids and 6 digit military coordinates system for Porto and United Sahrani.
Thanks to Jinef!
Requires Queens Gambit.
Common.

ZGB_Horn.pbo
Adds horns to driver position for armed M939, HMMWVs and UAZs, disabling firing control from driver's seat.
There's minor animation bug with UAZ driver swapping position with gunner.
Common. Affects locally created vehicles.

ZGB_Horn_QG.pbo
Adds horns to driver position for Queens Gambit armed cars, disabling firing control from driver's seat.
Requires Queens Gambit.
Common. Affects locally created vehicles.

ZGB_HUD.pbo
Modifies position and appearance of GPS and IR Scanner.
Clientside.

ZGB_LanguageFix.pbo and ZGB_LanguageFix_Bin.pbo
Multilingual vehicle and weapon designation fix. It's made similar way as my previous one Polish language fix. Languages affected:
English, Czech, German, Polish, Russian, French, Spanish, Italian.
Polish players would also gain some bonuses like better radio stringtable or Armory comments for civilian cars.
Clientside.

ZGB_Launchers.pbo
Improved version of Inkompetent's Real M136. Uses bunch of scripts, config tweaks and tricks, and used M136 model.
Thanks to Inkompetent!
Common.

ZGB_Magazines.pbo
That addon changes ammo count for M1A1's M240 and Mi-17's six UB-32 launchers to their real values.
Common. Affects locally created vehicles.

ZGB_MES.pbo
Adds ejection effect to BIS jets and Ka-50, disconnecting rotor blades for Hokum and three kinds of ejection seats for jets.
Please read the license at the end of this file.
Thanks to Mandoble!
Clientside.

ZGB_ModelFix.pbo
Fixes Javelin tearing on some machines, adds new tractor animations, and probably fixes MP motorcycle flipping, if there's any significant flipping in ArmA 1.14.
Comparision test between BIS and these ones is needed - up to You!
Clientside only. The more people use it, the better.

ZGB_OFPEC_Lightbulbs.pbo
Addon version of OFPEC Lightbulbs. Creates fancy effect for nearby street lamps.
Thanks to Mandoble and Planck!
Clientside.

ZGB_Pontoons.pbo
Life saving pontoons for all aircrews ejected over sea.
Thanks to Mandoble!
Common.

ZGB_RACS_Faces.pbo, ZGB_Civilian_Faces.pbo, ZGB_SLA_Faces.pbo, ZGB_US_Faces.pbo
RACS one excludes black faces from RACS soldiers, Civilians one does same, US one reduces their percentage to a more realistic level. SLA one adds them to SLA troops.
Suggested combinations: Civilian-RACS-US or SLA only, as they act completely opposite. I've recently fixed the class bug.
Thanks to Alienmad462 for doing the thing unstuck.
Common. Affects locally created units.

ZGB_Seatbelts.pbo
Seatbelt propaganda. Fully optional, as it does more damage to You when You forget to do fasten them. That's the only purpose of this addon.
Clientside.

ZGB_WarfareSoundFix.pbo
For people encountering "Missing sound..." when playing Warfare. Neutralized developer's bug of using OFP style array sounds[] in cfgSounds.
Clientside.

ZGB_WarfareTrucks.pbo
New, unique models for salvagers and supply trucks.
Clientside.

ZGB_Weapons.pbo
Core of Compact Fix. Contains AI tweaks for use of AT and automatic rifles, improves 2A42 and Su-34's S8 launchers rate of fire, disables optics enforcement and IR tracking of static weapons. Provides support of ammo & weapon definitions for ZGB_VLD.
I took additional config settings from SLX mod's Vehicle Laser Designator.
Thanks to Solus!
Common.

ZGB_Vehicles.pbo
Enables laser scanners for aircrafts and assault helicopters, makes AI stop sniping crew out of aircrafts, tweaks sweeping for helicopters, disables IR signature of pontoons.
Thanks to PROPER Studios and Solus!
Requires ZGB_Weapons.
Controls behaviour of local AI.

ZGB_VNV.pbo
Press your "Compass" key while doing night missions in armored vehicle or airplane. Use Page Up/Down keys to adjust brightness.
Compatible with s-Hole's and based on s-Hole's NightVision.
Thanks to s-Hole!
Clientside.


LeftOut:

- ZGB_VLD.pbo
Use it to enable laser designators for AH-1, AH-6 and Ka-50.
Based on same concept as Solus, done independently at the beginning of the 2008 year.
Requires ZGB_Vehicles and ZGB_Weapons. Disabled due to MP issues.

- ZGB_Flares_Settings.pbo
You can change class exlusion for aircrafts in ZGB_Flares using this addon and HPP\ZGB_Flares_Settings.hpp (file that comes with the archive).
Thanks to Sickboy and MadDogX!
This addon is optional, You don't have to use it.
Requires ZGB_Flares_Settings.hpp file present in Your ArmA\Dta directory.
Autor: zguba
Datum: 24.11.08 um 00:19 Uhr
Dateiformat: *.7z
Dateigröße: 8 MB

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