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Themen die mit ArmA 2 zusammenhaengen

210 Downloads mit diesem Thema.

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"AAS-Advance and Secure" Addon-Package

21 Mai
aas\_bildchen
Zitat von BCA Cat Toaster:
In der Entwicklung des Advance and Secure Spielmodus für Armed Assault ist der Release der Version 1.1 ein ganz besonderer: So einfach war es wohl noch nie Community-Addons zu installieren die in Verbindung mit dem Advance and Secure Spielmodus benutzt werden können. Insbesondere für Neulinge in der ArmA-Welt eröffnet dieses Paket praktisch und im wahrsten Sinne des Wortes ganz neue Welten.


Key-Features

  • Installation von ArmA2-Addons für AAS-Missionen so einfach wie nie zuvor!
  • Zukünftige Aktualisierungen über integrierten Updater
  • Durch Neusignierung (AAS-Key) der Inhalte kann eine Vermischung mit Clients die ältere Versionen der enthaltenen Addons nutzen verhindert werden, vorausgesetzt der Admin entfernt ggf. vorhandene Keys der Einzel-Addons auf dem Server
  • Über 100 AAS-Missionen für fast alle enthaltenen Welten (davon mehr als 20 neu in V1.1)
  • 3rd-Person-Ansicht nur für Fahrzeuge einzeln einstellbar!
  • Flugzeugträger begehbar
  • Vorlagen zum Bau eigener Missionen
  • Div. KI-Verbesserungen (Flug-Kollisionsvermeidungssystem)
  • Diverse Bugfixes und Optimierungen

Dateigröße: 744.6 MB
Autor: http://advanceandsecure.com/
Datum: 21.05.10
Downloads: 152
Download

"AAS-Advance and Secure" Installer-Package

23 Mai
aas\_bildchen
Zitat von BCA Cat Toaster:
In der Entwicklung des Advance and Secure Spielmodus für Armed Assault ist der Release der Version 1.1 ein ganz besonderer: So einfach war es wohl noch nie Community-Addons zu installieren die in Verbindung mit dem Advance and Secure Spielmodus benutzt werden können. Insbesondere für Neulinge in der ArmA-Welt eröffnet dieses Paket praktisch und im wahrsten Sinne des Wortes ganz neue Welten.


Key-Features

  • Installation von ArmA2-Addons für AAS-Missionen so einfach wie nie zuvor!
  • Zukünftige Aktualisierungen über integrierten Updater
  • Durch Neusignierung (AAS-Key) der Inhalte kann eine Vermischung mit Clients die ältere Versionen der enthaltenen Addons nutzen verhindert werden, vorausgesetzt der Admin entfernt ggf. vorhandene Keys der Einzel-Addons auf dem Server
  • Über 100 AAS-Missionen für fast alle enthaltenen Welten (davon mehr als 20 neu in V1.1)
  • 3rd-Person-Ansicht nur für Fahrzeuge einzeln einstellbar!
  • Flugzeugträger begehbar
  • Vorlagen zum Bau eigener Missionen
  • Div. KI-Verbesserungen (Flug-Kollisionsvermeidungssystem)
  • Diverse Bugfixes und Optimierungen

Dateigröße: 855.7 MB
Autor: http://advanceandsecure.com/
Datum: 23.05.10
Downloads: 175
Download

A-10 Desert Camo

13 Juli
Fortran veröffentlichte heute seinen Reskin für die A10 Thunderbolt. Dieser kommt im Desert-Tarn daher, passt von der Farbe aber trotzdem gut zu Chernarus.
A10 #1A10 #2A10 #3
[align=center]Wie ihr diesen Reskin benutzt, könnt ihr in der ReadMe nachlesen.
Dateigröße: 1.92 MB
Autor: Fortran
Datum: 13.07.09
Downloads: 318
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AAW: Infantry Weapons Pack (ACE2)

28 Jan

AAWAR#1
Soldier_X veröffentlichte heute in den BIS-Foren die erste Version des australischen Waffenpacks. Es beinhaltet MG´s , Sturmgewehre als auch Raketenwerfer in vielen verschiedenen Variationen, welche mit ihren schönen Modellen und Texturen überzeugen können. Dieses Pack gibt es in zwei Versionen, also einmal speziell für die ACE2-Mod.

Dateigröße: 54.1 MB
Datum: 28.01.10
Downloads: 94
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AAW: Infantry Weapons Pack (Vanilla)

28 Jan

AAWAR#1
Soldier_X veröffentlichte heute in den BIS-Foren die erste Version des australischen Waffenpacks. Es beinhaltet MG´s , Sturmgewehre als auch Raketenwerfer in vielen verschiedenen Variationen, welche mit ihren schönen Modellen und Texturen überzeugen können. Dieses Pack gibt es in zwei Versionen, also einmal speziell für die ACE2-Mod.

Dateigröße: 54.1 MB
Datum: 28.01.10
Downloads: 78
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ACE2 v1.0 (stable/RC10)

10 März

Release Info

A.C.E. Mod for ArmA 2, Official Announcement!

It has been nearly 1 year, since the A.C.E. Advanced Combat Environment Mod, for ArmA 1, was released.
Since that release, we have been constantly working on our Mod, to improve it, expand it, and fix the things we could.
In the meantime, ArmA 2 has been released for about 6 months, and our attention has been on the mod for ArmA 2, for at least that long.

Today we would like to announce our Public Beta Release.
We intend to keep updating our Mod on a daily basis in this Public Beta stage.
We do this to get as much feedback and bug reports as possible, as soon as possible, and provide everyone the latest code to test.
This means the development will be ongoing, new improvements and additions will arrive as we go


What is A.C.E. and what is it not

A.C.E. for ArmA 2 is a full conversion mod and is based on A.C.E. for ArmA 1, which was based on WGL for OFP.
The WGL roots were "When realism matters". We lifted this already a little bit with A.C.E. 1.
And with A.C.E. 2 it is no different. We try to keep a balance between realism and gameplay. We try not to sacrifice either in name of the other.
We try to please as many as possible, but it is simply impossible to please all.
Please feel free to give constructive feedback on our choices.


The Package

The A.C.E. Package for ArmA 2 consists out of 3 building blocks:

CBA and ACE are a requirement, while ACEX is an optional expansion pack.
This way, we hope to support our users who have requested smaller mod size, and ability to concentrate on their type of units/vehicles/weapons for countries they like to play with/against.

Status

Much of the Mod has been rewritten / optimized, and we have based our workflow and tools on CBA methods.
Biki
Frequently Asked Questions
Previous ACE2 Discussion Thread
ACE Features
ACEX Features
Youtube ACE2 Channel

Compatibility

We strive to keep our addons/mods as compatible as possible with others.
Sometimes this is not possible, or there were specific reasons why we had to go some way.
Please feel free to supply feedback on any compatibility issue you might encounter.

Thanks!

Our thanks goes to everyone involved in our Mod, from Developers to Testers, Contributors to Supporters, PR to Hosters, and Programmer- and Docu-wizards.
Special thanks goes out to our Lead Developer, Rocko, who has devoted most (if not all :p) of his free time and dedication to the mod's development.

Installer, Updater, Patcher

There have been significant changes to the way we distribute our Mod.
Due to the ever growing sizes of content, and thus installers and updates, we have switched to a realtime patching system, called rSync, which is the core tool of the "Six Updater" Suite.
The software, once installed, can be used to install, update, maintain and repair managed modfolders.
It uses smart technologies to minimize the amount of data that needs to be downloaded, and is a very lightweight and fast protocol.

The technology has been in use for several months by the ACE team, and individual testers aswell as communities.
Documentation will be provided, and support delivered where possible.

Our milestone releases will be available in easy mirrorable 7z files, to minimize the stress on the rsync system, and give people casual means to download the initial install.

More Info



Mirrors

On the BIKI


Downloads & Installation

Hier gehts zum offiziellen Thread im BI-Forum.
Dateigröße: 917 MB
Autor: ACE Mod
Datum: 10.03.10
Downloads: 5170
Download

Acoustic Guitar

02 Sept
Guitarre#
Ein wenig romantische Lagerfeueratmosphäre für die emotionalen Momente vor dem großen Kampf. USSRsniper bastelte eine Akustik-Guitarrre inkl. passender Halteanimation welches für die Missions-Designer unter uns doch eine klasse Möglichkeit ist, etwas Pfiff in ihre Missionen zu bringen.
Dateigröße: 1.12 MB
Autor: USSRsniper
Datum: 02.09.09
Downloads: 81
Download

ACRE Version 1.1

30 Nov
NouberNou veröffentlichte in den BI Foren eine neue Version seines Advanced Combat Radio Environment Mods.
Nach weiteren Stabilitäts Upgrades hat diese Version nun auch ein paar nette Features zu bieten. Jetzt ist es zb möglich sogenannte "Buddy Radios" zu nutzen. Das heißt das sich ein anderer Spieler in dein Funkgerät reinklicken kann und es mit nutzen kann.
Dateigröße: 1,9 MB
Autor: NouberNou
Datum: 30.11.10
Downloads: 350
Download

Aliabad Region

09 Mai
Aliabad Region v. 1.0
by: McNools


DISCLAIMER etc.:
Use this FREE addon at your own risk, I will not be held responsible for any damage it may cause you or your computer. This addon is distributed for free and requires ArmA 2 and Operation Arrowhead to run, all original models, textures etc. used in this map are from ArmA2 and Operation Arrowhead made by Bohemia Interactive Studios.
______________________

Introduction:

Aliabad is a coastal region somewhere in Takistan (or another similar country), it consists of some farmlands, settlements, rolling hills and some canyons. There are two main farmlands aswell as a few scattered farms and compounds all over the map, all in all it is much more populated than my previous map, Hazar-Kot. It is still a rather worn-down area though, with many ruins (some old, some new) here and there. (Initially I had planned to cover pretty much the whole map with farmlands, but it proved to be too much work since there weren´t any farms on the satmap to begin with, I´ve added those myself, I realized it would take too much time, and I´d lose interest in it)

______________________

INSTALLATION:
(requires Combined Operations)

- Put the @MCN_Aliabad-folder in your ArmA2 directory
- Load the mod in the "expansions"-menu in the ArmA2 main menu
- Restart your game.

(you can of course install it by just putting the .pbo in the addons folder aswell, but mod-folders are recommended)


(the McN.bikey-file provided is for servers, so no need to bother with this unless your´e hosting a server etc.)

______________________

KNOWN ISSUES:

- Satmap might not fit the terrain perfectly in all places
- might be some objects sticking into each other at a few places
- some walls might be a bit badly aligned
- Might be some script errors in the intro-movie

Find any issues? contact me (under the name McNools) at http://forums.bistudio.com, or email me at mcnools@gmail.com, please don´t email if you have general questions about making addons work etc. try the bohemia interactive-forums for such questions.





CREDITS:

Terrain/satmap/texture editing/objects, most of the work:
Me (McNools)

Original textures etc:
Bohemia Interactive Studios

Config base:
SgtAce (from his tutorial sample map)

Intro-movie (the one playing in the main menu):
colonel stagler

Alpha/Beta-testing etc:
CameronMcDonald
colonel stagler and TF86
Lennard
VCRapt
DetCord
Fox ´09

Help with custom horizons (config work):
PvPscene
Robster
Serclaes

(if I´ve missed anyone please let me know!)

Dateigröße: 106.65 MB
Autor: McNools
Datum: 09.05.12
Downloads: 135
Download

AMT Mod - Dingo, Wolf, Gepard

31 Dez
Das Paket umfasst derzeit den Dingo 2A2 mit einem 40mm Granatwerfer sowie einem MG 3, den G 250 Wolf und den Gepard 1A2. Alle Fahrzeuge bis auf den Gepard 1A2 sind in jeweils 4, Woodland, Desert isaf, Desert und Winter ,Tarnanstrich verfügbar. Der Gepard 1A2 ist in 3 Tarnanstrichen verfügbar, auf den Tarnanstrich „desert_isaf“ wurde verzichtet.
Die Addons wurden nach bestem Wissen und Gewissen erstellt. Wenn jedoch der ein oder andere Bug auftauchen sollte, dann bitte unter http://amt.kkwebservices.de/ melden.
Die Addons sind Signiert und der Server Key liegt bei.

Benötigte Mods
  • BWMod 1.6 oder höher ( http://www.bwmod.net )
  • CBA für Arma/OA


Die Addons benötigen ARMA2-CO

Dateigröße: 129 MB
Autor: Frankyman / AMT Mod
Datum: 31.12.11
Downloads: 1083
Download

An-2 Pack

03 Nov
Ein weiteres schönes Flugzeug wurde grade eben im BI Forum released. SMERSH und sein Team bei Studio Sarmat haben sich alle Mühe gegeben die, offenbar, für ihre Langlebigkeit und Sicherheit bekannte An-2 im Spiel umzusetzen. Im Paket enthalten sind fünf Varianten.
sarmat\_AN-2 #1sarmat\_AN-2 #2sarmat\_AN-2 #3sarmat\_AN-2 #4


Zitat von Wings of Russia:
HISTORICAL REFERENCE
Scheme of this plane prove its reliability and safety. Correct plane construction can save crew and passengers in extreme situations.
It can lands on different types of landscapes, even on landscape without special preparations. When engine stops, plane can glide.
Only this plane producing more than 61 year!
Modifications of this plane producing even today. this is Giness record.

    The pack includes:
  • AN-2 Emergency
  • AN-2 Aeroflot
  • AN-2 AMA
  • AN-2 Air Force
  • AN-2 Flying Velkopopovitse

Dateigröße: 181.62 MB
Autor: Studio Sarmat
Datum: 03.11.09
Downloads: 3151
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ArmA 2 - Windows Standalone Server 1.02 BETA

19 Juni

ArmA 2 - Windows Standalone Server 1.02 BETA


Dateigröße: 4.2 MB
Autor: Bohemia Interactive
Datum: 19.06.09
Downloads: 584
Download

ArmA 2 - Windows Standalone Server 1.03

06 Aug
ArmA 2 - Windows Standalone Server 1.03

====================================
===

Copyrigt (c) 2009 Bohemia Interactive Studio. All rights reserved.



For more information please visit:

http://community.bistudio.com/wiki/ArmA:_Dedicated_Server


Installation instructions:

==========================


1) Copy the whole "ArmA 2" directory to your server.

2) Add there ArmA2Server.exe

Dateigröße: 4.34 MB
Autor: Bohemia Interactive
Datum: 06.08.09
Downloads: 363
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ARMA 2 Combined Operations / Operation Arrowhead / Reinforcements Update 1.62

24 Juli
    VERSION 1.62 HIGHLIGHTS
    -----------------------

  • Multiplayer optimizations, security and server improvements
  • Overall stability was improved with numerous tweaks and fixes
  • Added new video options (Post-Process Anti-Aliasing, Alpha To Coverage)
  • Additional AI improvements and numerous bug fixes
  • Resolved issues with several training missions
  • Added a lot of new script commands for content makers

Dateigröße: 52.2 MB
Autor: Bohemia Interactive
Datum: 24.07.12
Downloads: 8728
Download

ARMA 2 Patch 1.00-1.08 to 1.09

31 März
===ARMA 2 UPDATE 1.09 ===

Copyright (c) 2011 Bohemia Interactive. All rights reserved.

This free update is sponsored by Sprocket http://www.sprocketidea.com/, the online store where you can buy Arma 2 and other games directly from the developers.

===SYSTEM REQUIREMENTS===

* ANY ORIGINAL VERSION OF ARMA 2 from 1.00 (including the Steam version, note that Verify file cache and autoupdate will not work properly until the full 1.09 is also out directly on Steam)

* DirectX 9 from February 2010 or newer is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from www.microsoft.com/windows/directx/

===HOW TO INSTALL THE PATCH===

Run the patch exe to apply the patch setup automatically.

It will install all content of the patch to the folder with your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).

Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.


Missions 1.08-1.09 Changelog
---------------------------
* Fixed: I2 - mission is not failling before the takeoff.
* Fixed: C1,I1 - SD pistol mags were missing.
* Fixed: C5 - high command icons were not loaded.
* Fixed: C6 - task waypoint for transport important POW is fixed.
* Fixed: C3 - smuggler not shooting.
* Fixed: C2 - Pepan is not at the pump.
* Fixed: I1 - Shilka was too strong.
* Fixed: I1 - Razor is hunting down one enemy on whole chernarus.
* Fixed: minor fixes in (CZ/RU) dubbing protocol.

Dateigröße: 276.70 MB
Autor: Bohemia Interactive
Datum: 31.03.11
Downloads: 3601
Download

ARMA 2 Patch 1.11

22 Dez
  • Numerous bug fixes, multiplayer code tweaks and mission fixes
  • ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of the most annoying bugs

Dateigröße: 216 MB
Autor: Bohemia Interacitve
Datum: 22.12.11
Downloads: 9785
Download

ArmA 2 Trailer

27 Nov
Dies ist der erste, offizielle Trailer von ArmA 2. Dauer: über 4 Minuten.

ArmA2 Trailer HD #0ArmA2 Trailer HD #1ArmA2 Trailer HD #2ArmA2 Trailer HD #3

Ihr könnt Ihn euch in 1280x720er Auflösung, sowohl als WMV als auch als MP4 Video herunterladen, oder in voller Qualität hier als Stream anschauen:
ArmA 2 Trailer HD Stream
Dateigröße: 180 MB
Autor: BIS
Datum: 27.11.08
Downloads: 3456
Download

ARMA 2 UPDATE 1.08

30 Nov
===ARMA 2 UPDATE 1.08 ===

Copyright (c) 2010 Bohemia Interactive. All rights reserved.

This free update is sponsored by Sprocket http://www.sprocketidea.com/, the online store where you can buy Arma 2 and other games directly from the developers.

===SYSTEM REQUIREMENTS===

* ANY ORIGINAL VERSION OF ARMA 2 from 1.05 (including the Steam version, note that Verify file cache and autoupdate will not work properly until the full 1.07 is also out directly on Steam)

* DirectX 9 from February 2010 or newer is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from www.microsoft.com/windows/directx/

===HOW TO INSTALL THE PATCH===

Run the patch exe to apply the patch setup automatically.

It will install all content of the patch to the folder with your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).

Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.

========================================================
VERSION 1.08 HIGHLIGHTS
========================================================

* Numerous stability and functionality fixes and improvements
* Added many new scripting commands and event-handlers
* Various visual optimizations
* AI behaviour related fixes and improvements

Changelog


---------------------------
Engine 1.07-1.08 Changelog
---------------------------

* New: Free camera can be locked to plain objects like trees.
* New: New MP UI for Create Game (both host and remote).
* Fixed: Fps degradation when vehicles collided with rocks (http://dev-heaven.net/issues/2490)
* New: -skipintro command line option to disable loading menu cutscenes.
* Optimized: File cache memory handling is now faster.
* Changed: foreach variable _index renamed to _forEachIndex
* Fixed: Stop firing at vehicle crew once it is dead. (http://dev-heaven.net/issues/5183)
* Fixed: Rpt file no longer created in local settings when -profile is used (http://dev-heaven.net/issues/13308)
* Fixed: Some texture or model files not loaded from mod paths starting with @. (http://dev-heaven.net/issues/14039)
* Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
* New: Scripting command HostMission.
* FIX: Engine crash with diag_log versus %
* New: MP Diagnostics logged into the mpStatistics.log file at the end of mission.
* New: VSync config option
* New: GetResolution script function
* New: forEach: variable _index added to retrieve the position of _x within the Array
* New: getVariable: default value can be defined
* Changed: Preprocessor error no longer terminates the game.
* New: getTerrainHeightASL script function
* Fixed: Reduced z-fight in scopes.
* New: event handler "fired" returns magazine name and object of projectile.
* Fixed: Slow animation step on some buildings (doors on LHD,..)
* Fixed: Alpha blend in fog.
* New: mergeConfigFile script function
* Fixed: Heads of distant soldiers were sometimes invisible (http://dev-heaven.net/issues/4023)
* Fixed: Fired EH (http://dev-heaven.net/issues/13971)
* Fixed: Person - helicopter collision not causing helicopter damage, (http://dev-heaven.net/issues/12107)
* New: setSimpleTaskTarget script function
* Fixed: SetIdentity (relate to 73319)
* Fixed: Ammo created with createvehicle inflicts no "hit" damage
* Fixed: My own shots no longer causing stress.
* New: WeaponAssembled, WeaponDisassembled events
* Fixed: Nearby units are notified of vehicles created by CreateVehicle command immediately now.
* Fixed: AI helicopters hovering too high when deploying troops on transport unload WP.
* Improved: Animation interpolation no longer shortening hands.
* Fixed: Relative formation command (advance/fallback/flank) now working as expected.
* Improved: AI mounting vehicles or catching up with formation covering a bit less to move faster.
* New: Expansions possibly registered in Windows Registry (by some future setups) are loaded and available through ModLauncher.
When used with -mod commandline the prefix '%' should be used, such as -mod=%someInstalledMod.
* New: added addWeaponCargoGlobal, addMagazineCargoGlobal, addBackpackCargoGlobal
* Improved: Improved helicopter AI formation flying and collision avoidance.
* Fixed: MPEvents were not synchronized to clients after respawn.
* Fixed: leaveVehicle no longer unassigns units from other groups (http://dev-heaven.net/issues/3476)
* Changed: Event handlers evaluation, EH are now processed after simulation.
* Fixed: AI soldier unable to fire at targets below or above itself (http://dev-heaven.net/issues/13668)
* New: addBackpackCargo script function
* New: Multiplayer Event MPRespawn synchronized on all clients but triggered only on the client where respawn happens.
* Fixed: Client had problems taking weapon from remote vehicle (supply target was handled locally)
* New: Multiplayer Event Handlers MPKilled and MPHit.
Their event handlers are synchronized over network to be the same on all clients.
Moreover, when the MPKilled or MPHit event occurs it is triggered on all clients, ie it works in a global manner.
Use them by new scripting commands addMPEventHandler, removeMPEventHandler and removeAllMPEventHandlers.
* Fixed: Join group changes unit's side
* Changed: Airplanes parallax HUD disabled, can be enabled by "enableParallax" in config
* Fixed: execVM with a zero sized file has frozen the game.
* Fixed: Switching vision mode with fire mode
* Fixed: AI equipped with TI see through smokes
* Fixed: Commanding units with aiming deadzone
* Fixed: crash on server when loading ban.txt
* Fixed: crash in Ka52 while player as gunner
* Fixed: Shadows sometimes disappeared, esp. when sun was behind a player.
* Improved: changed tank AI driver behaviour
* New: Better clients bad CDKey checking on server.
* Fixed: Crash with AI leaving vehicle with GetOut EH (http://dev-heaven.net/issues/11011)
* Fixed: Client with bad CD key is kicked off from server instead of being politely asked to disconnect.
* Fixed: Airplanes HUDs projected into infinity.
* Improved: Tracers visible in all directions.
* Fixed: Unable to connect to servers with equalModRequired.
* Fixed: AI stuck while in combat/stealth mode
* New: Explosive shells penetrate bushes;
* Fixed: FireAtPosition aimpoint
* Fixed: Multiplayer on LAN was crashing when GameSpy server was unavailable.
* New: GameSpy modhash key contains list of mods hashes and is used to check there are additional mods on server missing on client (yellow icon in UI).
* New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.
* Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling.
* Fixed: Terrain shadows were too short (http://dev-heaven.net/issues/12328)
* New: getWeaponCargo, getMagazineCargo, getBackpackCargo script commands
* Experimental: TCMalloc used as a memory allocator.
* New: Aircraft now auto-trims at high speed to prevent climbing.
* Improved: More 3D/2D resolution ratios (8:7 and 6:5) added.
* Fixed: Transport waited for dead unit to get out.
* Fixed: NV tracers visible in TI (http://dev-heaven.net/issues/11608)
* Fixed: Decreased tank sliding.
* Fixed: Sonic Cracks and Tracers not working in multiplayer
* Optimized: Frame rate stutter near complex walkable objects (like low rock walls) caused by grass computations.
* Fixed: crew getting killed in vehicles driving from hill/slope
* Fixed: Audio unsupported sample frequency error
* Fixed: IRStrobe (http://dev-heaven.net/issues/11852)
* Fixed: 3D editor - creating of logic center failed (http://dev-heaven.net/issues/11876)
* Fixed: Unit in vehicle could not open gear in map.
* Fixed: client freezes when accessing ammobox (http://dev-heaven.net/issues/11577)
* Fixed: No volume drop on distance with weapon click, car horn and etc. (http://dev-heaven.net/issues/11689)
* Fixed: Dead player bodies disappeared after respawn.
* New: Repair vehicle and deactivate satchel charge action for engineer.
* Fixed: EEIncomingMissile event parameter
* New: Added scripting function disableTIEquipment.
* New: Artillery computer; Fire at position AI command; enableEngineArtillery script command
* Fixed: Surface sound in infinite terrain (http://dev-heaven.net/issues/11430)
* Fixed: AI vision was not affected by light sources.
* Fixed: Birds were heard inside of a closed vehicle.
* Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (http://dev-heaven.net/issues/11704)
* Fixed: TI was red instead of B/W with some settings and graphics cards.
* Fixed: Night vision simulation was not simulating color sensitivity and blue shift in dark scenes.
* Fixed: Disabled debugging message "Added texture headers from file"
* Fixed: Av8 unable to takeoff from Chernarus NE airstrip (http://dev-heaven.net/issues/3240)
* Fixed: Fog and sky colors did not match when dark.
* Fixed: Moon rotates when moving camera (http://dev-heaven.net/issues/8051)
* Fixed: Stars no longer visible through terrain with low view distance (http://dev-heaven.net/issues/8374)
* Fixed: Improved game stability with a small page file.
* Fixed: Gun recoil in ironsights view was missing kick-back (http://dev-heaven.net/issues/4401)
* Fixed: possible crash after mouse click to Prev/Next button in DisplayConfigureAction

For full information about the included changes between versions 1.00 and 1.08 please visit http://community.bistudio.com/wiki/ArmA_2:_Version_History

Dateigröße: 323 MB
Autor: Bohemia Interactive
Datum: 30.11.10
Downloads: 3114
Download

ARMA 2 UPDATE 1.10

17 Juli
===ARMA 2 UPDATE 1.10 ===

Copyright (c) 2011 Bohemia Interactive. All rights reserved.

This free update is sponsored by Sprocket http://www.sprocketidea.com/, the online store where you can buy Arma 2 and other games directly from the developers.

SYSTEM REQUIREMENTS


* ANY ORIGINAL VERSION OF ARMA 2 from 1.05 (including the Steam version, note that Verify file cache and autoupdate will not work properly until the full 1.10 is also out directly on Steam)

* DirectX 9 from February 2010 or newer is required and should be updated during the patching process automatically as needed or you can update your version of DirectX from www.microsoft.com/windows/directx/

===HOW TO INSTALL THE PATCH===

Run the patch exe to apply the patch setup automatically.

It will install all content of the patch to the folder with your ArmA 2 installation (default is C:\Program Files\Bohemia Interactive\ArmA 2 or Bohemia Interactive\ArmA2).

Please note that it is not possible to rollback to a previous version after the installation of this patch, only a full reinstall of the game is possible, if you want to keep your previous version you may want to backup the entire game installation folder before applying this patch.

Engine 1.09-1.10 Changelog
--------------------------
* Improved: Stronger signature checking.
* Commandline option -donothing (engine closes immediately after detecting this option)

Data 1.09-1.10 Changelog
--------------------------
* Fixed: USMC_SoldierM_Marksman shadow bug http://dev-heaven.net/issues/18462
* Fixed: GP-25 smoke ammo missing images http://dev-heaven.net/issues/17624

Dateigröße: 129.9 MB
Autor: Bohemia Interactive
Datum: 17.07.11
Downloads: 1996
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ArmA2 - Isla de Pollo

24 Aug
Isla de Pollo#1
Goeth, bekannt von der "FDF-Mod" und "Sound of War" macht mal wieder Überstunden in der letzten Zeit und veröffentlichte gestern wieder ein neues Addon. Dabei handelt es sich um eine kleine insel mit dem Namen "Isla de Pollo", welche weniger, wie er schreibt, für seriöse Missionen geeignet ist. Er versuchte sich dabei mit den neuen Modding-Tools vertraut zu machen.
Dateigröße: 67.99 MB
Autor: Goeth / FDF
Datum: 24.08.09
Downloads: 214
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