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Operation Arrowhead Addons

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MRB MLRS Sound Replacement

21 Okt
Zitat von Readme:
MRB MLRS Sound Replacement
by burns /

The original sound did not create a fizzing sensation in my groin region, and i was bored.

- Put the addon .pbo included with this archive into any of your modfolders and load it as usual.
- For use on online servers with active signature file checking the .bisign file needs to be in the same location as the .pbo,
- Also the mrb.bikey must be allowed by the server owner (Note: the key file is not required by clients).

- readme.txt (you´re reading it)
- mrb_mlrs_soundreplacement.pbo (the addon)
- mrb_mlrs_soundreplacement.pbo.mrb.bisign (signature file for online use)
- mrb.bikey (key file for server owners to allow usage of this addon)

Known issues:
- ArmA does only allow for one sound instance per weapon muzzle, which leads to annoying cutoffs if rapidly fired.

Sound: Liveleak
The Game: Bohemia Interactive Studios

Dateigröße: 579 kB
Autor: burns
Datum: 21.10.12
Downloads: 63

Aliabad Region

09 Mai
Aliabad Region v. 1.0
by: McNools

Use this FREE addon at your own risk, I will not be held responsible for any damage it may cause you or your computer. This addon is distributed for free and requires ArmA 2 and Operation Arrowhead to run, all original models, textures etc. used in this map are from ArmA2 and Operation Arrowhead made by Bohemia Interactive Studios.


Aliabad is a coastal region somewhere in Takistan (or another similar country), it consists of some farmlands, settlements, rolling hills and some canyons. There are two main farmlands aswell as a few scattered farms and compounds all over the map, all in all it is much more populated than my previous map, Hazar-Kot. It is still a rather worn-down area though, with many ruins (some old, some new) here and there. (Initially I had planned to cover pretty much the whole map with farmlands, but it proved to be too much work since there weren´t any farms on the satmap to begin with, I´ve added those myself, I realized it would take too much time, and I´d lose interest in it)


(requires Combined Operations)

- Put the @MCN_Aliabad-folder in your ArmA2 directory
- Load the mod in the "expansions"-menu in the ArmA2 main menu
- Restart your game.

(you can of course install it by just putting the .pbo in the addons folder aswell, but mod-folders are recommended)

(the McN.bikey-file provided is for servers, so no need to bother with this unless your´e hosting a server etc.)



- Satmap might not fit the terrain perfectly in all places
- might be some objects sticking into each other at a few places
- some walls might be a bit badly aligned
- Might be some script errors in the intro-movie

Find any issues? contact me (under the name McNools) at, or email me at, please don´t email if you have general questions about making addons work etc. try the bohemia interactive-forums for such questions.


Terrain/satmap/texture editing/objects, most of the work:
Me (McNools)

Original textures etc:
Bohemia Interactive Studios

Config base:
SgtAce (from his tutorial sample map)

Intro-movie (the one playing in the main menu):
colonel stagler

Alpha/Beta-testing etc:
colonel stagler and TF86
Fox ´09

Help with custom horizons (config work):

(if I´ve missed anyone please let me know!)

Dateigröße: 106.65 MB
Autor: McNools
Datum: 09.05.12
Downloads: 144

BWMod (Fix)

15 April
the mega bwmod fix from the moerderhoschi and the burns and the terp and the xeno

This will make BWMod v1.7 work with latest ArmA2 OA patches.

Everything in this is a hybrid of non working v1.7 config & a working but unreleased v1.8 config, + some other things.
Basically saying, it´s all Terp´s and he did it before. We only nagged him enough to let us make & release the fix - so we could finally play Flecktarn again!

BWMod 1.7 -
ArmA2 & OA -
CO Patch 1.60 -

Installation: (presuming you have official BWMod 1.7 installed)
1) delete bwmod.pbo
2) add bwmod_fix.pbo & bwmod_scripts.pbo from this archive, overwrite if asked
3) for use with ACE mod, copy the files from this "optional ace config" folder into your aceaddons or bwmodaddons folder

-all errors from BWMod 1.7 in ArmA2 >1.54 environment gone
-now requires ArmA2 & Operation Arrowhead (CO) instead of only ArmA2
-Woodland units use black G36´s which are adapted to have OAs dual scope
-Desert units use OAs G36_Camo
-freaky Pzf3 animation fixed (replaced with 1.8 closed beta animation)
-Fuchs wreck wrong texture path (replaced with 1.8 closed beta model)
-updated ACE compatibility config addon

Known issues:
-weird issue with track marks, not fixable for us, needs p3d edits

This release comes with a set of optional, but highly recommended v2 signatures.

to terp! for allowing us to rip the unreleased 1.8 beta apart in order to get 1.7 working again!

Dateigröße: 80 kB
Autor: moerderhoschi, terp, xeno, bur
Datum: 15.04.12
Downloads: 1309

MBG Celle 2

14 April
mbg\_celle\_2 #1mbg\_celle\_2 #2mbg\_celle\_2 #3
mbg\_celle\_2 #4mbg\_celle\_2 #5mbg\_celle\_2 #6
mbg\_celle\_2 #7mbg\_celle\_2 #8mbg\_celle\_2 #9

Dateigröße: 242 MB
Autor: Mondkalb
Datum: 14.04.12
Downloads: 588

MBG Buildings 3

14 April
mbg\_celle\_2 #1mbg\_celle\_2 #4mbg\_celle\_2 #8

Dateigröße: 72 MB
Autor: Mondkalb
Datum: 14.04.12
Downloads: 137

AMT Mod - Dingo, Wolf, Gepard

31 Dez
Das Paket umfasst derzeit den Dingo 2A2 mit einem 40mm Granatwerfer sowie einem MG 3, den G 250 Wolf und den Gepard 1A2. Alle Fahrzeuge bis auf den Gepard 1A2 sind in jeweils 4, Woodland, Desert isaf, Desert und Winter ,Tarnanstrich verfügbar. Der Gepard 1A2 ist in 3 Tarnanstrichen verfügbar, auf den Tarnanstrich „desert_isaf“ wurde verzichtet.
Die Addons wurden nach bestem Wissen und Gewissen erstellt. Wenn jedoch der ein oder andere Bug auftauchen sollte, dann bitte unter melden.
Die Addons sind Signiert und der Server Key liegt bei.

Benötigte Mods
  • BWMod 1.6 oder höher ( )
  • CBA für Arma/OA

Die Addons benötigen ARMA2-CO

Dateigröße: 129 MB
Autor: Frankyman / AMT Mod
Datum: 31.12.11
Downloads: 1088

MBG Cindercity

10 Sept
mgb\_cindercity #1mgb\_cindercity #2mgb\_cindercity #3mgb\_cindercity #4mgb\_cindercity #5mgb\_cindercity #6

Dateigröße: 31.33 MB
Autor: Mondkalb
Datum: 10.09.11
Downloads: 141

MBG Killhouses

10 Sept
Mondkalb veröffentlichte soeben sein Killhouse Addon im BI Forum. Wie in der letzten News berichtet fügt es eurem ArmA sieben, vollständig auf CQB ausgerichtete, Trainingsgebäude hinzu. Durch extrem Präzise Editor Icons wird euch sogar die genaue Platzierung einzelner Segmente oder ganzer Gebäude in Betracht der Größenverhältnisse ermöglicht.

Die Featureliste umfasst:
  • 5 killhouses
  • 1 Shoothouse
  • 1 Big Warehouse
  • Fully usable in both the Editor and Visitor3/4
  • Highly precise editor-icons for easy alignment
  • Averaging 100 positions per building
  • Several wall-segments (Straight parts, corners, doors, gates, 3m height & 0.8m height)
  • MP-Synchronized door/gate sounds
  • Breachable doors and wall-segments

Dateigröße: 41.73 MB
Autor: Mondkalb
Datum: 10.09.11
Downloads: 338

Mana Island Fiji

08 Aug

A small island in the south pacific which features several exotic resorts for you to kick back in and take in the beautiful scenery while you sip on your frozen drink of choice. Walk down dazzling white sand beaches or take a stroll through misty dense jungle as you explore Mana and take in all of its hidden magic.

Recently however political unrest in the small country of Fiji has permitted a rather large oil company to move into the area unhindered and is threatening to destroy Mana's once untouched beauty.

  • 5km² Map
  • Custom satellite image
  • Custom island intro
  • Custom ground textures
  • Custom ambient sounds
  • Custom sea color
  • Working ILS for 600m dirt runway
  • African foliage
  • Full Working OA objects
  • Oil rig in southwest corner of map

Dateigröße: 61.2 MB
Autor: prowler.wolf
Datum: 08.08.11
Downloads: 127

CWR² Demo (Patched/Hotfixed)

08 Aug
Ten years ago today, the small, independent developer from the Czech Republic, Bohemia Interactive Studios, unleashed Operation Flashpoint: Cold War Crisis on the world. No one could have anticipated the effect it would have. OFP immediately shot to the top of the PC sales charts, and garnered critical acclaim from reviewers world-wide, including Game of the Year from GameSpy. The Cold War-era weaponry and setting, combined with open battlegrounds, and the most hardcore realism of its time resonated with fans, creating the ever-amazing community we have today. Though there have been many imitators (some more... "directly" than others), there will ever only be one OFP in the eyes of true fans. Today, ten years on, we are releasing our demo for Cold War Rearmed² to celebrate this anniversary and take you back to the Malden Islands.

Just remember one thing: If you see the flash, it's already too late!

Cold War Rearmed² is the sequel to the popular Cold War Rearmed Beta. It aims to recreate the experience of the excellent Cold War Crisis and Resistance campaigns from Operation Flashpoint, taking advantage of Bohemia Interactives's modern engine and gameplay enhancements from Operation Arrowhead.

The Cold War Rearmed² Demo Release celebrates the 10 year anniversary of the release date of Operation Flashpoint. Congratulations BIS!

This release showcases the capabilities of the small but dedicated Mod team. It includes many kind donations from other amazing development teams, and serves as a collection of works from the who's who of the incredibly productive and generous Bohemia Interactive Community.

Included in this Demo:

* Everon Island completely revamped from scratch, including all buildings, fountains, and other objects from the original. This island features some of the densest forest ever seen in the RV 2 Engine- going into the woods is scary again!

* A demo campaign made from a subset of the CWC Everon missions, plus bonus, community made, single and multiplayer content, including PvP missions by Celery.

* Over 150 units, weapons, and vehicles, not including subvariants. The full complement of assets from Operation Flashpoint have been redone completely to ArmA 2+ specifications, or enhanced from source material. In addition, bonus weapons and vehicles have been provided to add diversity to your user generated scenarios!

Enjoy the demo and stay tuned for the Cold War Rearmed² full release, including all missions and islands!

This release is dedicated to James 'Planck' McNicoll.
You will be missed and we're sure you would be happy with what we achieved.

Important if you have the previously released standalone Islands:

The pbo files which came with the standalone islands are totally outdated by now. The only thing that can be kept are the terrain pbo files.
Everything else (buildings, plants etc) must be removed or replaced with the Demo pbo files!

I do not recommend to use the Winter release together with the Demo.

Please note: Both ArmA2 and Operation Arrowhead (Combined Operations) is required!

Dateigröße: 1390 MB
Autor: Cold War Rearmed
Datum: 08.08.11
Downloads: 379

ACR Weapon Pack

07 Aug


This pack contains several models of weapons used by Czech army, be it special forces or regular infantry. A lot of the weapons are present in ArmA already, these just add more varability to them.

Weapons and ammo can be found in an ammobox under EMPTY->AMUNITION->WEAPONS AND AMMO[ACR]
All weapons (except for CG and G17) come in woodland/green, black and desert camo.
Weapons use BIS standart mags as well as new mags with according models.
Each weapon has it's own custom hand animation.
Recomended to use with SABRE's retexed czech soldiers (


Class: Weapon:
-"ACR_M4A3","ACR_M4A3_B","ACR_M4A3_D", M4A3 rifle with ironsights (black/green/desert)
-"ACR_M4A3REF","ACR_M4A3REF_B","ACR_M4A3REF_D", M4A3 rifle with red dot and flashlight (black/green/desert)
-"ACR_M4A3ACOG","ACR_M4A3ACOG_B","ACR_M4A3ACOG_D", M4A3 rifle with ACOG and laser (black/green/desert)
-"ACR_SD6","ACR_SD6_B","ACR_SD6_D", MP5SD6 with red dot (black/green/desert)
-"ACR_M60E4", M60E4
-"ACR_M60E4M1", M60E4 mod1 with ACOG
-"ACR_SA58REF","ACR_SA58REF","ACR_SA58REF", Sa58 with red dot and flashlight (black/green/desert)
-"ACR_SA58ACOG","ACR_SA58ACOG_B","ACR_SA58ACOG_D", Sa58 with ACOG and laser (black/green/desert)
-"ACR_GLOCK17", Glock 17 with a flashlight
-"ACR_GLOCK17SD", Glock 17 with silencer and laser
-"ACR_CG", Carl Gustav M3
-"ACR_AW_308","ACR_AW_308_D", Arctic Warfare sniper rifle (green/desert)
-"ACR_AmmoBox" Ammobox

Copy both the acr_weapons.pbo and the acr_weapons.pbo.ACR.bisign in Addons folder in your ArmA2:OA / ArmA2:CO installation directory.

TheSun (

Yano from CSLA mod for his Sa-58 base model.

Required version:

This addon was tested and works. The author takes no responsibility for any damage caused to your system. If you want to use this addon or parts of it, please contact the author first fo permission.

Dateigröße: 104,87 kB
Autor: TheSun / CSLA Mod
Datum: 07.08.11
Downloads: 28

Take on Helicopters Community Preview

24 Juni
Das in der Geburtstagsnews bereits erwähnte Take on Helicopters Community Preview wurde heute veröffentlicht. Wie erwartet bietet es euch die Möglichkeit, einen Hubschrauber und die neuen Flugeigenschaften in Operation Arrowhead oder Combined Operations zu testen. Das schmale Paket installiert sich als Mod und kommt mit eigener .exe, dieselbe Methode wie bei Beta Patches - es werden also keine Änderungen an eurer Installation vorgenommen.

  • What? A light helicopter, a new flight model & many other new engine additions / improvements
  • When? Right now, and with regular updates
  • Who? Freely available to anyone who owns Operation Arrowhead
  • Why? Gathering feedback before the official release, rewarding our loyal community, and preparing the modders!
  • Where? Find the latest version and changelog on this page

Dateigröße: 52.17 MB
Autor: Bohemia Interactive
Datum: 24.06.11
Downloads: 193

Namalsk Crisis Kampagne Mission 10 fix

14 Mai

Ein Fix für die Mission 10 der Namalsk Crisis Kampagne.

Nach der Installation der Namalsk Crisis Kampagne diesen Fix installieren.
Dateigröße: 20,9 MB
Autor: Sumrak
Datum: 14.05.11
Downloads: 178

Namalsk Crisis Kampagne

13 Mai
Namalsk, eine idyllische Insel mit schöner Landschaft und perfekt zum entspannen. Stop, da fehlt doch was. Selbstverständlich die Action.

Die liefert uns jetzt Sumrak von der "Shadow of Namalsk" Modifikation. Nach 2 Jahren Arbeit veröffentlicht er seine fertiggestellte Kampagne "Namalsk Crisis" die 22 Missionen mit packender Atmosphäre, tollen Schauplätzen sowie exzellenter Music beinhaltet.

Hinweis: Packet beinhaltet Insel Namalsk v1.11 sowie Namalsk Crisis Kampagne und ist für Combined Operations Nutzer (ArmA II + Operation Arrowhead)

Für ArmA II only Nutzer bitte dieses Update mitladen und installieren:
Download: Namalsk Crisis Kampagne ArmA II only Patch
Größe: 44,5 MB Download
Datum: 14.05.11

Desweiteren Hotfix für Mission 10:
Download: Namalsk Crisis Kampagne Mission 10 fix
Größe: 20,9 MB Download
Datum: 14.05.11

Dateigröße: 644 MB
Autor: Sumrak
Datum: 13.05.11
Downloads: 580


25 März
rhs\_bmd2 #1rhs\_bmd2 #2

Dateigröße: 92.42 MB
Autor: Red Hammer Studios
Datum: 25.03.11
Downloads: 44


25 März
RHS-T80 Pack
Nach vielen Wochen des Wartens freut es uns mal wieder eine tolle Arbeit von den "Red Hammer Studios" präsentieren zu können. Seit wenigen Tagen laufen bei RHS die T80-Panzer vom Band, welche mal wieder nicht nur mit ihrem tollen Look, sondern auch mit netten Features, wie z.B. neuen Effekten, hübschen Animationen und authentischen Markierungen ihre Fans im siebten Addonhimmel schweben lassen. Eine weitere nette Eigenschaft dieses Stahlkolosses, ist einmal keine Brücke in der Nähe, könnt ihr den Schnorchel einsetzen und einfach durchs Wasser hindurch waten. Für dieses Addon benötigt ihr das RHS Decals Pack (V.1.3), als auch das RHS Heavyweapons-Addon.

Dateigröße: 39,26 MB
Autor: Red Hammer Studios
Datum: 25.03.11
Downloads: 155

RHS Heavyweapons

25 März


In order to facilitate proper working of this addon, ArmA2: Combined Operations 1.52 is a minimum requirement. Compatibility with other versions has not been checked. This addon is not compatible with ArmA: Armed Assault, ArmA 2 or ArmA 2: Operation Arrowhead as standalones.
Files present in the release:
Place the files “rhs_heavyweapons.pbo” and “rhs_heavyweapons.pbo.rhs.bisign” into the ArmA2 add-on folder. For example: “C:\Games\ArmA2\AddOns”.
Furthermore, files can be put into a mod folder, for example: “C:\Games\ArmA2\@RHS\AddOns”. Public key: “rhs.bikey” should be copied into the server key folder for example: “C:\ArmA2\Keys”.

This pack provides a unified weapons and ammo config for all RHS heavy armaments.

Dateigröße: 433 kB
Autor: Red Hammer Studios
Datum: 25.03.11
Downloads: 50

RHS Decals

25 März


- [REL] Public release
- [ADD] CDF numbers
- [ADD] Handpainted numbers (black and white)
- [ADD] Some scripting features
- [FIX] MP Compatibility
- [ADD] Many new army decals
- [ADD] Many new platoon decals
- [ADD] Red numbers
- [FIX] Several fixes and added decals

In order to facilitate proper working of this addon, ArmA2: Combined Operations 1.52 is a minimum requirement. Compatibility with other versions has not been checked. This addon is not compatible with ArmA: Armed Assault, ArmA 2 or ArmA 2: Operation Arrowhead as standalones.
Files present in the release:
Place the files “rhs_decals.pbo” and “rhs_decals.pbo.rhs.bisign” into the ArmA2 add-on folder. For example: “C:\Games\ArmA2\AddOns”.
Furthermore, files can be put into a mod folder, for example: “C:\Games\ArmA2\@RHS\AddOns”. Public key: “rhs.bikey” should be copied into the server key folder for example: “C:\ArmA2\Keys”.

The focus of the RHS Decals pack has shifted from the user to the addonmaker. This pack facilitates the means for addonmakers to add numbering and insignia markings on their addons in a very easy fashion. Right now the full features of the pack are only available to RHS addons, but in the future, any addon would be able to use this system.

To turn decal application on and off, add the following line to init.sqf accordingly:
RHSDecalsOff = true; or RHSDecalsOff = false;

Dateigröße: 3.01 MB
Autor: Red Hammer Studios
Datum: 25.03.11
Downloads: 41

FDF Mod 1.0 (A2OA)

21 März
Als guter alter bekannter veröffentlicht nun auch die FDF Mod ihre jüngste Inkarnation für ArmA 2 & Operation Arrowhead. Fahrzeuge und Einheiten sind nicht dünn gesät, wie gewohnt könnt ihr euch mit zahlreichen Jägern, schnellen Eingreiftruppen und weiteren Spezialisten, sowie ihren Gefährten vergnügen. Darunter z.B. das bereits aus OFP bekannte Patria AMV, aber auch NH-90 Hubschrauber, Leopard Panzer, Scania Trucks, uvw. geben sich die Ehre. An Missionen ist ebenfalls einiges für den sofortigen Single und Multiplayer Einsatz enthalten.

fdf\_release #1fdf\_release #2

Dateigröße: 611.97 MB
Autor: FDF Mod
Datum: 21.03.11
Downloads: 591

cal.68 Paintball Mod

28 Feb
In Version 1.0 enthalten sind zwei SupAir Sets mit jeweils mehreren typischen Deckungen, sieben Farbmarkierer, sechs Ballsorten, vier Spielermodelle in passenden Jerseys sowie einen Referee, und am allerwichtigsten, vier Schutzmasken. Zur weiteren Platzverschönerung bieten sich unter anderem Bierbänke oder Chronometer an, für ein ordentliches Feld dürfte es somit an nichts fehlen.
cal.68\_modDie beiliegende Readme zu lesen ist empfehlenswert, da es einige Kleinigkeiten zu beachten gibt welche zwecks Verwurstung eines Kriegsspiels zur Sportmod nötig waren. Doch genug der vielen Worte: Ready, Set, Go!
Dateigröße: 32.28 MB
Autor: cal.68 Mod
Datum: 28.02.11
Downloads: 453
Ältere Downloads: 12