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Sarve Island v1.2

24 Feb

Queens Gambit wird benötigt

by Ike
Version: 1.1
Required addons:
Queens gambit
Ofp in ArmA - Objects Pack(included in download)

Hi, here's my first map made with Visitor3. Just wanted to release it and see what you think about it.
I wanted to keep it small and size is 7,5x7,5km.

- Ofp in ArmA Objects Pack bunkers
- Lot of woods/natural cover
- Big harbour
- Few villages and bases
- Airfield
- Swamp
- Works on dedi

- Added harbours and roads to Saarnaki and Valipe
- Tweaked config
- Changed some objects

Dateigröße: 13.7 MB
Autor: Ike
Datum: 24.02.08
Downloads: 106

AACF Sound 2.1

14 Feb
BlackKnight (Sound Design and Configs)
Fromz (Sound Design and Configs)
Sgt_Savage (Sound Design and Configs)
pingu (configs)

This mod is a combination of Fromz's original work in the FFAM mod (was editted with his permission and help) ,many hours of pouring over sound banks and many hours of editing and testing

All Sounds in the mod either came from the original FFAM mod sound pack (this mod uses it as its base) or were outsourced from outside the ArmA community from sound banks and recordings some of which i aquired myself

Dateigröße: 25.8 MB
Autor: AACF
Datum: 14.02.08
Downloads: 465

CAT Afghanistan v1.0

07 Mai
This is OFP port with pretty much the same look as you found in original release. Terrain and objects have been edited to work in ArmA. This is a release with Agent Smith (AGS) permissions.

From OFP history, we can show that AGS did two releases for this island: CAT's Afghanistan Revisited and CAT's Afghanistan Revisited 1.2. Just a small nostalgy trip for some of us.

There are some issues like faulty geometry's on few models (one or two buildings you can walk through walls) and the usual OFP style forest block floating here and there (nothing we can do about it now). Also as tip; dont fly fast moving aircrafts with 10km viewdistances, situation like that is prone to CTDs. Other than that, there should not be major issues. Depending if people like this or not, I might put in some more time to it and fix/tweak issues.

This addon doesn't require any other addons to work, including Queens Gambit. You only need default ArmA v1.12 installed.

Dateigröße: 18.43 MB
Autor: CatShitOne / Snake Man
Datum: 07.05.08
Downloads: 764

Autuum Plants Standalone

26 März
Autumn plants in standalone version:

-only europe-like plants (no bananas, palm etc)
-various colors for some models
-possibility look it via editor (Empty/kndr_autumn plants)
-sometimes used prefix:

g - green
y - yellow
o - orange
b - brown
0 - black
1 - white
2 - gray

this means "kndr_autumn gy_briza" will have color something like green+yellow
Dateigröße: 85 MB
Autor: Przemek_kondor
Datum: 26.03.08
Downloads: 114

RHS Decals

25 März


- [REL] Public release
- [ADD] CDF numbers
- [ADD] Handpainted numbers (black and white)
- [ADD] Some scripting features
- [FIX] MP Compatibility
- [ADD] Many new army decals
- [ADD] Many new platoon decals
- [ADD] Red numbers
- [FIX] Several fixes and added decals

In order to facilitate proper working of this addon, ArmA2: Combined Operations 1.52 is a minimum requirement. Compatibility with other versions has not been checked. This addon is not compatible with ArmA: Armed Assault, ArmA 2 or ArmA 2: Operation Arrowhead as standalones.
Files present in the release:
Place the files “rhs_decals.pbo” and “rhs_decals.pbo.rhs.bisign” into the ArmA2 add-on folder. For example: “C:\Games\ArmA2\AddOns”.
Furthermore, files can be put into a mod folder, for example: “C:\Games\ArmA2\@RHS\AddOns”. Public key: “rhs.bikey” should be copied into the server key folder for example: “C:\ArmA2\Keys”.

The focus of the RHS Decals pack has shifted from the user to the addonmaker. This pack facilitates the means for addonmakers to add numbering and insignia markings on their addons in a very easy fashion. Right now the full features of the pack are only available to RHS addons, but in the future, any addon would be able to use this system.

To turn decal application on and off, add the following line to init.sqf accordingly:
RHSDecalsOff = true; or RHSDecalsOff = false;

Dateigröße: 3.01 MB
Autor: Red Hammer Studios
Datum: 25.03.11
Downloads: 41

ArmA Face Pack V1

06 Dez
Alle ArmA Standard Faces in einem Paket, geeignet zur Erstellung eigener Custom Faces.
Dateigröße: 39.64 MB
Autor: BloodOmen / BIS
Datum: 06.12.06
Downloads: 2840

Arma Effects v0.6

23 Jan
ie neuen Features:

- Neue Effekte für Waffen und Explosionen

- Verschiedene Effekte für das Abfeuern von Waffen

- Mehr Rauch beim Einsturz/ dem Zerstören eines Gebäudes

- Neue Feuer- und Raucheffekte

- Rückstoßeffekte für Panzerabwehrwaffen verbessert

- In der Luft beschädigte Luftfahrzeuge ziehen nun einen Schweif aus Rauch und Feuer hinter sich her

Eine ältere Version des Addons muss unbedingt gelöscht werden, da ihre Dateien andere Bezeichnungen haben und dadurch Probleme entstehen könnten.

Dateigröße: 4 MB
Datum: 23.01.08
Downloads: 380

ArmA2 Patch 1.04

15 Sept
Zitat von Version 1.04 Highlights:
  • Mouse controls: Improved mouse handling and responsivness
  • Stability: Fixed CTD caused by Voice Over Net when many players were speaking simultaneously and other stability problems
  • Sound: Fixed speed of sould simulation and other improvements
  • Multiplayer: fixed scoring, multiple mission parameters added and various other MP-related improvements

Change Log

* New: Added mouse smoothing to game options.
* New: Enabled multiple parameters for MP missions.
* New: Mouse filtering strenght adjustable using mouseSmoothing=NNNN in user config.
* New: Command line argument -cpuCount=NNN to override cpu count detection.
* Improved: Mouse smoothing disabled for fast movement.
* Improved: Mouse smoothing can be disabled in user profile file using line mouseSmoothing=0;
* Improved: Audio volume settings.
* Fixed: Soldier were walking on non-existant heaps of debris from destroyed buildings.
* Fixed: Autocoordination caused rudder oscillation in high speed flight.
* Fixed: Crashes in VoN when many players were speaking simultaneously.
* Fixed: Immortal freezed soldiers occured in MP.
* Fixed: Broken kill scoring in MP (two points for unit kill).
* Fixed: Input key actions are no longer active while chat mode.
* Fixed: Diag_log used with long text argument caused crash.
* Fixed: Mouse scrolling in diary.
* Fixed: Enemy kills made by player using stolen enemy vehicle are no longer considered as friendly kills.
* Fixed: Switching to Utes from Chernarus caused Utes to contain infinite landscape.
* Fixed: Time of day synchronized on client after connection to server.
* Fixed: Speed of sound simulation.
* Fixed: Fire from rifle distort sound.
* Fixed: Crash by malformed input to a diag_log scripting function.
* Fixed: Dark muzzle flash in some of the weapon optics.
* Fixed: MP: Ships and boats used excessive bandwidth and CPU power.
* Fixed: Players are no longer forced to reconnect after MP Load on server.
* Fixed: Bike rider can be no longer healed.
* Fixed: Sometimes crew of a near vehicle was visible through the vehicle.

* Improved: Communication menu updated to work with the new menu systems.
* Fixed: Some persistent RE calls added for better JIP compatibility in campaign.
* Fixed: Music was sometimes not playing properly due to faulty playMusic RE command call.
* Fixed: Scene area cleared from exploding destroyed vehicles during various scenes.
* Fixed: Possible appearance of immortal non-player characters in campaign.
* Fixed: (First to Fight) MP: Logos shown on client every time after JIP.
* Fixed: (First to Fight) MP: Skeet shooting not working for clients after JIP.
* Fixed: (First to Fight) Players not boarded in the chopper if they got in the towing tractor.
* Fixed: (Into the Storm) MP: Bad position of client players during converation.
* Fixed: (Into the Storm) Some voice-subtitles difference in the first dialog.
* Fixed: (Into the Storm) MP: No callsign for HQ entity on clients.
* Fixed: (One Week Later) MP: Clients not sitting on bikes after leaving the AAV.
* Fixed: (One Week Later) MP: Player is no longer the co-pilot in the Osprey.
* Fixed: (Manhattan) Escort chopper often shot down.
* Fixed: (Manhattan) Palyer stuck in the animation after first scene.
* Fixed: (Badlands) Prizrak no longer initiates conversation if Cooper is in a vehicle.
* Fixed: (Badlands) Non-fucntional ending in campaign scenario.
* Fixed: (Missing in Action) Redundant random sentences from Razor.

* Improved: Ambient Civilians module caused lag in MP due to window lights.
* Fixed: Undefined variables in Ambient Civilians module.
* Fixed: High Command could behave strange when someone added his own display event handler.
* Fixed: Wrong positions of objects/logics.
* Fixed: Performance problems related to Animals module in MP.

* Improved: Some of the vehicle HUDs now contain missing info.
* Fixed: Alignment issues on several wrapper UI screens.

Dateigröße: 134 MB
Autor: Bohemia Interactive
Datum: 15.09.09
Downloads: 10730

ACE v1.02 (full)

09 Feb
Drei Wochen nach dem Update auf 1.01 bereichern uns die Jungs vom ACE Mod mit einem weiteren Update auf Version 1.02

Als Erstes fallen beim Stöbern die neuen Waffenmodelle, Fahrzeuge, und Ladebildschirme ins Auge. Alle weiteren Änderungen im Detail erfahrt ihr im ACE v1.02 Changelog.
Dateigröße: 702 MB
Autor: ACE Mod
Datum: 09.02.09
Downloads: 2293

uTw Review Videos.

17 Nov
Hier findet ihr 10 Gameplayvideos, aufgenommen von uTw-Bert.
Beschuss eines JeepsBeschuss eines Jeeps

uTW Review Russen LKW #0uTW Review Russen LKW #1

Alle Videos im Überblick findet ihr hier:
Dateigröße: 1256 MB
Datum: 17.11.06
Downloads: 1525

GAZ 2330 v0.7 beta

02 Feb
datakill veröffentlichte eine Beta seines GAZ 2330 Addons. Enthalten sind 3 Versionen (Transport & AGS30 Woodland; Transport Snow) des 'russischen Humvee' aus den GAZ Werken.
alpha\_tigr #1alpha\_tigr #2

Dateigröße: 18.47 MB
Autor: datakill
Datum: 02.02.09
Downloads: 1146

Ensk Objects v2.0

18 Mai
Erst vor Kurzem wurde die v1.0 der Ensk Insel veröffentlich, diese enthielten wir euch allerdings wegen einiger Mängel vor. Die Jungs vom SARMAT Studio liessen sich jedenfalls nicht von den kleinen Startschwierigkeiten aufhalten, und schoben im Eiltempo die neue Version ihrer Insel nach.

Die Macher haben eine Vielzahl von neuen Objekten verbaut um eine Atmospäre zu schaffen, wie man sie in den GUS-Staaten üblicherweise erlebt.
ensk\_island #1ensk\_island #2ensk\_island #3
ensk\_island #4ensk\_island #5ensk\_island #6

Dateigröße: 218.29 MB
Autor: -=SARMAT=- Studio
Datum: 18.05.09
Downloads: 1486

Sigma6 Vehicles (v 1.0 BETA)

23 April
*Sigma-6's Vehicles v0.9*
Here is a set of vehicles. A school bus, an updated version of my Mack R model, a 2008 Challenger concept, a Honda Civic (my own car, in fact), a Dodge Monaco, and a bulk carrier. These addons are *not finished*, and they are *full of bugs*, but I realized that I would never release them if I didn't just send them out anyway, because my time is limited by school. I definitely welcome and invite anyone else with the expertise to finish these and debug them. I'm mainly an artist, anyway. . . ;)

Everything in this pack is Copyright (c) 2007 by William Richardson. Use this addon pack according to the BIS O2 and ArmA licenses. If you have any intention of editing or altering anything in this pack for re-release, or have any comments, please contact me at: I'm usually good about that kind of stuff.
*Installing this addon:*
Place the .pbo files inside your Arma Addons folder, if you have any previous versions, overwrite all previous files with the ones presented in this zip file.

The land vehicles will be found under 'civilian/Sigma Wheeled'.

* Known Bugs: *
Lights are not fully functional. Gauges do not work. Driver and Passenger animations are much less than ideal. The ship has even more bugs.

All of these issues are slated for future versions, but if anyone skilled in these areas wants to go ahead and update for these issues, do not hesitate to contact me.

*List of changes:*
v0.9 First release version
v0.9 First release version
v0.9 First release version

*For mission makers:*

Classnames are:

Dateigröße: 37.77 kB
Autor: Sigma6
Datum: 23.04.08
Downloads: 1427

ADO© Units v1.0

21 Juni

// L'armée de l'ombre (ADO©)
// ---------------------------------------------------
// par ADO©GMC le 25/05/08 :
// ---------------------------------------------------


auteur: ADO© GMC du Clan ADO©.

fichier: ado_armes.pbo ; taille: 49 Mo
fichier: ado_compagnie.pbo ; taille: 157 Mo

(1) Installation:

Vous devez impérativement avoir installé la version 1.08 d'Armed Assault.

** !!! Vous devez impérativement avoir désinstallé les anciens Addons ADO©. !!! **

placer les fichiers ado_armes.pbo, ado_compagnie.pbo dans le répertoire \Addons de Arma ou dans un mini-Mod.
Les unités ADO© sont accessibles dans l'éditeur dans:
-camp: Indépendant
-classe: ado_compagnie

* Soldat ADO© : ado_soldat
* Soldat (Infirmier) ADO© : ado_infirmier
* Soldat (AT) ADO© : ado_AT
* soldat (Radio) ADO© : ado_radio
* soldat (Eclaireur) ADO© : ado_eclaireur
* Officier ADO© : ado_officier
* Sniper Urbain ADO© : ado_sniper_urbain
* Sniper Ghillie ADO© : ado_sniper_Ghillie
* soldat (Commando) ADO© : ado_commando
* soldat (Mitrailleur) ADO© : ado_Mitrailleur
* Soldat (Assault) ADO© : ado_s_assault
* Soldat (N.B.C) ADO© : ado_soldat_NBC

-classe: ado_GIGN
* Bouclier (G.IG.N) ADO© : ado_gign
* Assaut (G.IG.N) ADO© : ado_gign2
* Sniper (G.IG.N) ADO© : ado_gign3
* Officier (G.IG.N) ADO© : ado_gign4

-class ado_hubert
* Nageur combat (hubert) ADO© : ado_nageur_combat

-camp: OPFOR
-classe: ado_terro

* Soldat Arabe : ado_terro1
* Soldat Arabe AT : ado_terro2
* Soldat Rebel : ado_terro3
* Rebel civil : ado_terro4


* Famas F1 : arme= ado_famasF1 : chargeur= ado_5_56Mag
* Famas F1 SD : arme= ado_famasF1SD : chargeur= ado_5_56Mag
* Famas F1 ACOG zoom *3 : arme= ado_famasF1ACOG : chargeur= ado_5_56Mag
* Famas F1 M203 : arme= ado_famasF1M203 : chargeur= ado_5_56Mag : chargeur= ado_M203
* Famas F1 J4 zoom *4 : arme= ado_famasF1j4 : chargeur= ado_5_56Mag
* Fusil FRF2 zoom *8 : arme= ado_frf2 : chargeur= ado_SnipeMag
* Fusil FRF2SD Camo zoom *8 : arme= ADO_frf2SD_camo : chargeur= ado_SnipeMag
* Fusil QBU88 zoom *10 : arme= ado_QBU88 : chargeur= ado_SnipeMag
* Fusil à pompe SPAs12 : arme= ado_SPAS12 : chargeur= ado_ChevroMag
* Mitrailleuse HK21E : arme= ado_HK21E : chargeur= ado_7_62Mag
* Lanceur AT/GMX : arme= ado_ATGMX : chargeur= ado_ATGMXMag


-classe: ado_objet

* Caisse de munitions 1 : objet= ado_caisse1
* Caisse de munitions 2 : objet= ado_caisse2
* Caisse d'armes : objet= ado_caisse_armes

Pour plus d'informations sur cet addon, visitez le site ADO©:

(2) Bugs corrigés

(3) Crédits

Le Sniper Ghillie a été basé sur le model 3D de Lodu.
Ont participé au béta Test Killer & les membres du clan ADO©.
Merci aux ADO©.

// Bon jeu la Team ADO©.
// L'armée de l'ombre (ADO©) :
// ADO©GMC :

Dateigröße: 68.39 MB
Autor: GMC / ADO©
Datum: 21.06.08
Downloads: 584


01 Feb
Frisch aus dem BI Forum kommt die Neuigkeit über den jüngsten Wurf der CSLA Mod, die uns nicht nur bereits seit OFP Zeiten begleitet und beglückt, sondern nun auch in ArmA2OA mit der neusten Version ihrer Mod in Runde Nummer drei geht. Wie gewohnt kann man ein äusserst komplettes und ausgereiftes Paket erwarten, zum direkten Loszocken sind ebenso Singleplayer- wie Multiplayermissionen bereits enthalten.

a2oa\_csla\_200 #2a2oa\_csla\_200 #9a2oa\_csla\_200 #11
a2oa\_csla\_200 #12a2oa\_csla\_200 #13a2oa\_csla\_200 #14

Dateigröße: 704.17 MB
Autor: CSLA Mod
Datum: 01.02.11
Downloads: 1579

Club-Internet Video

11 Nov
Dieses Video wurde von erstellt und stellt eine eklusive Montage von Videomaterial dar.

Club-Internet Montage NachtsichtClub-Internet Montage Mond FallschirmClub-Internet Montage HarrierClub-Internet Montage HarrierClub-Internet MontageClub-Internet Montage

Dateigröße: 201 MB
Datum: 11.11.06
Downloads: 4615

OFrP Objects Pack

20 April
ofrp\_rel #3
Dateigröße: 2.88 MB
Autor: OFrP Mod
Datum: 20.04.08
Downloads: 481

brh_sniperRange v1.02

25 Juli
Mission version: 1.02
Required game version: 1.14
Description: Simple training mission to test your accuracy with sniper rifle.
Thanks to: General Barron & vektorboson -> for setPitchBank script

Just copy file named brh_sniperRange.Intro.pbo into the Mission direction, e.g.
"C:\Program Files\Bohemia Interactive\Armed Assault\Missions\"

Required addons:
None. But I highly recommend to use the following ones:
SightAdjustment by gmJamez
NWD Ballistics by NonWonderDog
31st meu replacement reticles

- if you approach the spotter, you can begin a test
- at one of the ammoboxes you can add any weapon currently available in your game (including addons)

Dateigröße: 85 kB
Autor: Bobor SK
Datum: 25.07.08
Downloads: 819


15 Dez
Der Clan "ADO" hat die Insel Quesh-Kibrul veröffentlicht. Das Setting der Insel ist unübersehbar an den Nahen Osten angelehnt.

Quesh-Kibrul 1Quesh-Kibrul 2

Quesh-Kibrul 4Quesh-Kibrul 5

Dateigröße: 29.9 MB
Datum: 15.12.09
Downloads: 510

HWM Addon Pack #2

07 Jan
Dateigröße: 76.1 MB
Autor: Hellenic Warfare Mod
Datum: 07.01.08
Downloads: 1392
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